Can second screen drive renewed growth in home entertainment?

February 22, 2013 · Posted in 2nd Screen Blog · Comments Off 

On Tuesday, we will gather with industry peers to learn the latest developments and engage with thought leaders in a discussion around 2nd screen’s impact on how we interact with our home entertainment consumer.  To begin the dialogue we’d like to emphasize the opportunity Second Screen presents to you and your business to help revitalize the home entertainment industry by giving the consumers an experience that is worth buying (vs. renting or subscription).  We are also suggesting that we unite to create a visual marker that tells the consumer both the movie or TV title and the app will deliver an enhanced companion experience that promotes the proliferation of a 2nd screen ecosystem that is available to the consumer when they buy an UltraViolet enabled title digitally or on Blu-ray Disc.  The premium experience we collectively create is a reason to buy, helping to promote UltraViolet in the process and ensuring the success of a feature rich ecosystem with the distribution power of today's physical and digital retailers.


A Conspiracy Theory?  It was almost a year ago that Morgan Stanley presented data on what was ailing the pre-recorded movie and episodic TV market (home entertainment).  Essentially, in their "Press Pause - Hollywood Reaches for the Clouds" paper, they outlined the market forces that had conspired to reduce movie / TV series household buy rates from a height of 14 per year down to the current (and anemic) 7 per year: the physical rental-by-mail (Netflix) and kiosk (RedBox) business was hurting rental margins and reducing sell-through; digital SVOD offerings (Netflix, Amazon Prime) were seriously eroding margins per title viewed and helping to reduce sell-through; and as the consumer shifted from physical to digital, the notion of digital ownership was confusing at best (and constrained by device specific ecosystems).  It was a bold but accurate assessment that shook the home entertainment industry to the core.  

DĂ©jĂ  Vu (All Over Again?)We’ve seen this before in other content mediums but how do we collectively reverse the trend and get buy rates up from 7 to 10?  The home entertainment industry answer: UltraViolet.  In theory, UltraViolet solves the device ecosystem problem by allowing consumers to "own" a digital title across multiple devices.  But what if we solved the current major UltraViolet hurdles such as widespread industry adoption (Amazon, Microsoft Xbox, iTunes, Disney are still absent) and ubiquitous title availability, would that alone be enough?  Certainly, the SVOD battle is a considerable challenge (with content conglomerates choosing to do bigger, exclusive deals).  But back in 2005 when DVD was at its peak, why did consumers buy so many? Sure, part of it was impulse buy and check-out aisle purchases replacing the in-store DVD rental experience (with similar price points), but beyond children's titles (which get played hundreds of times), consumers were buying either because they were "super fans" or because they were gifting (most likely to someone they perceived as a "super fan").  Then in 2007 the HD DVD vs. Blu-ray battle promoted higher definition movies and MORE “value added materials”.  The product was differentiated in at least 3 SKUs: rental (no bonus materials), sell-through (a little bonus material), and the super fan pack (2-disc or more sets). Content holders charged a premium for this “collector’s edition” and profit margins were great.

Ubiquity is Essential. With UltraViolet, we are promoting the concept of digital ownership, but what is the current equivalent of the super-fan/collector’s edition?  If you have seen Warner's the Dark Knight Rises, Fox’s Prometheus or Sony's The Amazing Spider-Man and their excellent second screen experiences, you’ve seen where the industry might be headed.  But at the same time these titles came out, the “digital ecosystem” battle seriously heated up.  Xbox launched SmartGlass, providing a platform for the Dark Knight Rises to have a premium sell-through-only second screen experience through their device, but their platform also provides a basic experience for ALL MOVIES.  Microsoft believes in creating consumer utility through experience ubiquity--meaning that because there is a consistent experience for every title, the consumer will engage more often and assign value to that premium experience.

Exacerbating the problem is the current one-title-at-a-time strategy playing out in Home Entertainment (requiring consumers to download a new app each time they want an experience—essentially a recipe for inertia).  The other industry players (Netflix, Google, Amazon, iTunes) are moving quickly to create second screen ecosystems of their own (have you heard of DIAL?) because they see the value and stickiness the consumer exhibits when engaged in a worthy second screen experience.  What does the value proposition for ownership look like in a world where the super-fan experience is available (for free) in subscription or rental?  Bleak.

Moving forward.  Our Society’s call to action  is simple.  The industry needs to quickly find a way to encourage third parties to create a second screen ecosystem for Home Entertainment.  One that provides a premium companion experience for Blu-ray OR UltraViolet titles and provides a basic experience for all titles regardless of the distribution system (DVD, Blu-ray, SVOD, rental, etc.).  One that has a simple SDK that allows the content creator to publish the experience using the same assets for their bespoke Blu-ray app experiences and SmartGlass experiences. One the provides remote control features, auto-recognition of Blu-ray or UltraViolet playback devices, easy discovery of other premium title experiences, time-anchored social feeds, and integration with the consumer’s cloud-based digital locker.  One with a logo that tells the consumer what they can expect--and that it is only available for purchased content, or separately through monetized micro-transactions.

The “F” Word.  Does all of this sound familiar?  Isn’t this the next “format” the industry needs to unite behind and collaborate around (both content holders and technology providers together and separately) to grow our market and strengthen the relationship with home entertainment consumers?  DIAL might even be the right protocol to enable this ecosystem, but unless it is a digital ownership value proposition (UltraViolet or Blu-ray) supported by a ubiquitous 2nd screen ecosystem, the other digital players are going to quickly out maneuver the legacy retail model and capture the consumer forever.  Home Entertainment content then becomes a commodity for those digital players to drive either subscriptions or device sales, devaluing a relationship based on over 35 years of delivering content and a great user experience into the consumer’s living room.

The decision lies collectively with ourselves.  We can continue on the path where perceived competitive advantage continues to fragment our consumers—or we can learn from the home entertainment industry’s considerable history that through our collective strengths we will achieve greater scale, greater engagement and customer loyalty.  Let the collaboration begin.

Join us Tuesday at the Beverly Hilton 1.30-6pm to engage in this lively conversation.
www.2ndScreenSummit.com

Chuck Parker, Chairman, 2nd Screen Society, @ChuckParkerTech
Guy Finley, Executive Director, 2nd Screen Society and MESA, @S32Day

Digital Video By The Numbers, Q4 and 2012 Infographic

January 7, 2013 · Posted in 2nd Screen Blog, Featured Blog · Comments Off 
It's getting harder and harder to pull apart "Second Screen as a Companion Experience" and "Second Screen as the First Screen Viewing Experience".  The living room and the tablet are converging so quickly.


  • UltraViolet has 7m subscribers, but only carries 59% of the Top 100 titles and 50% of currently popular video titles
  • Best Buy / CinemaNow launched a Disc-to-Digital beta last week
  • Flixster's iPad experience now has download capability--giving UV consumers the opportunity to travel (without a laptop)
  • While HBO Go, Hulu, and Amazon Prime are garnering press, the traffic shows that Netflix out streams them nearly 30 to 1
  • Netflix has now tied HBO in total subscribers (albeit with some international ones)
  • Xbox is the underestimated player in the digital living room with 30m subscribers and a recent commitment to launch 40 new content channels
  • The Wii U deployed multi-screen services for its platform and promises to combine it with its second screen controller and then "TV will never be the same"

While everyone know Netflix, Hulu, HBO Go, and Amazon Instant Video (as an app), have you tried Matcha, NextGuide, Flixster, or Plizy?  Interested in case studies on great apps that help consumers discover and watch content on their tablet?    Click here

Join us at the www.2ndscreensummit.com today at the Wynn (1-6pm, cocktails to follow).



10 Predictions for the Second Screen Industry in 2013

December 30, 2012 · Posted in 2nd Screen Blog, Featured Blog · Comments Off 

It seems that technology triggers are often accompanied by the hype of future potential benefits, while the real value is elusive and slower to appear than industry journalists, analysts, or pundits would like, but I am going to lay out 10 scenarios that will develop in this still nascent industry during 2013.


1.  The "digital land grab" continues, marked by consolidation, failure, and improved user experiences.

Starting with a safe-to-predict subject, 2013 will certainly unveil more apps whose business models literally won't pay to keep the lights on and some which will reveal areas of early promise where investors are willing to double down on their bets to consolidate consumers or distribution.  I would expect consolidation efforts to continue to be focused on acquiring larger consumer audiences and for new efforts to be focused around distribution and advertising networks.  I also wouldn't rule out "feature capability" acquisitions as the ecosystem battles begin to heat up (see 9 and 10 below).  The failure areas will be marked by either poor consumer experiences or lack of utility (ie before you can worry about implementing a profitable business model, there has to be a reason why ordinary consumers are willing to download and use your app).  Want a view into who I think the most likely successful apps are by consumer use segment?  Come join us for the conversation at CES on January 7th where I will reveal my view of the leading second screen companion apps to Discover, Control, Share and Enhance your TV viewing experience.  Or get the 250-page report from www.2ndscreensociety.com/research.  

2.  Social feeds will be a feature, not the experience.

While I do believe the hype in the press will continue to rage around how many social impressions were created during a show or event, I believe app developers will continue delivering strong social features with enough reach and consumer utility to complete the social experience online.  After all, for the last 50 years we have been gathering to experience entertainment together, then gather around the water cooler to discuss our impressions, and finally asking each other to recommend content that is worthy of our future time investment.  As apps further develop functionality along these 3 social sharing axes, consumers will gravitate to the utility of the experience as long privacy and social connectivity is given the respect it deserves--consumers want to control when and how their preference for viewing are shared.

3.  "Discovery" will become a household word.  

Pay TV operators (affectionally called MVPDs seemingly everywhere lately) will make a big push into transforming the experience of hundreds and millions of households across the U.S. and Europe by offering viewers better user interfaces to search for and discover new video content.  While the grid guide will exist for long into our future, better user experiences will emerge for the 3 most common use cases when sitting down on the couch: 

  1.  I know what I want to watch--just help me find it and play it.
  2.  I just want to kill some time--show the best options for me right now.
  3.  I really want to watch something interesting--help me find something worthy of my invested time.

Look for B2B firms like Digitalsmiths, ThinkAnalytics and Jinni to begin to power these Pay TV Operator experiences while second Screen apps like NextGuide, BuddyTV, and Matcha trying to deliver cross-platform experiences for those same consumers, combining Pay TV and OTT together in a single Discovery user experience.

4.  Tablet and smartphone usage reports will become about activities related to the TV.

It seems every survey about which we read in 2012 discussed what percentage of smartphone and tablet owners were using their devices while watching TV.  Now that there have been enough reports produced by diverse and reputable firms, you will start to see them focus on what really matters to everyone in this ecosystem -- the amount of second screen activity related to the first screen.  Expect to see them focusing on a few primary activity sets related to future revenue streams: 
  1. To Control.  While perhaps the hardest to monetize, this is the most important feature for device makers and those hoping to win the digital video ecosystem war (see 9 and 10 below). Recurring app usage starts with utility.
  2. To Discover.  Trying to find content to watch, with many in the ecosystem seeking to influence that decision through some form of advertising.
  3. To Enhance.  This will come in the form of a) searching for or receiving additional (perhaps synchronized) related information to the program and b) second screen-based commerce (a subset of M-Commerce).  Just a few weeks ago, Nielsen reported that of consumers using a tablet while watching TV, roughly 40% are using them to check information related to the program and 29% of 25-34 year olds are shopping while watching TV.
  4. To Share.  Already hyped in the press to the nth degree, expect to start to see attempts to measure how impression affect viewership across demographics and how they influence others decisions to view content.

5.  Studios and networks save money, apps grow in 2 directions.

There have been many conference panels with executives crying that consumers will never download hundreds of different apps for their viewing experiences (at least not with any scale), while at the same time arguing "one app to rule them all" is equally unappealing as branded TV shows, sporting leagues, major events and movies seek to differentiate themselves and leverage their valuable brands.  Progressive changes in the ecosystem during 2013 will occur along video distribution channels, with film studios and networks finding ways to reduce the costs of deploying apps with real consumer reach while preserving brand value (shared platforms).  They will also create alliances with independent 3rd party apps that support their brand values to extend their reach to consumers--because without reach, neither advertising nor brands cannot be monetized.  These content creators will focus on Enhancing the viewing experience and improving the Social tools designed for sharing and extending their content brands.  Content distributors, including Pay TV Operators, OTT video providers, game consoles, and even CE device makers, will focus on Discovery and Control, working hard to affect their fortunes in the ecosystem war (see 9 and 10), while they will power generic Enhanced viewing experiences and provide a platform for customized viewing experiences.  The more the distributor can control the digital video ecosystem, the more value they will create later in both advertising and commerce, and of course in distributing content (not a money making proposition itself).

6.  Gamification will begin to lose favor with the press and consumers, only to begin to add value again towards the end of 2013.

Like Farmville and its creator Zynga, games as second screen experiences during a show have demonstrated both growth and reach, but the fickle consumer will quickly tire of this revision 1.0 marketplace for second screen games.  However, as those companies react to consumer engagement, they will begin to deploy enhanced viewing experiences that offer multiple ways to engage with the show, movie or sporting event, allowing consumers to engage at intensity levels that fit their viewing style and interest.  As this evolution develops and consumer penetration of tablets and second screen march upwards, gamification of second screen experiences will drag itself out of the trough of disillusionment and up the curve to providing both consumer and business value.

7.  Amazon and Ebay will engage in a battle for the Second Screener's M-Commerce.

Despite the many naysayers in the industry, commerce on smartphones and tablets in the living room is starting to gain momentum (see item 4 above), and the prize for capturing additional engagement related to the viewing experience is huge.  Amazon, with its Kindle Fire and Amazon Prime products, has been experimenting with a feature they call "X-ray vision", allowing the consumer to see which actors are on the screen during the scene.  Expect this to quickly develop into object and contextual relationships for Amazon's real business--commerce.  Ebay's "Watch with Ebay" app will continue to get better as well, leveraging metadata at a scene level rather than its current show summary level to improve the shopping experience.  With conversion rates so low in M-Commerce, any incremental uplift in this already sizable market is valuable to retailers that have the breadth and scale to deliver across the many different kinds of viewers and content genres that make up the TV ecosystem.

8.  Cloud-based digital lockers will finally be taken seriously by consumers and the rest of the ecosystem.

As tablet penetration continues to march upwards in consumer homes combined with digital video services that provide portability, digital video ownership will begin an upward trend.  Consumers will need tools to manage their multi-service collections, across iTunes, UltraViolet retailers and Amazon.  Expect the first Discovery features to begin to deploy from Vudu, Amazon and Flixster that not only analyze your Facebook likes of content and the results of your sign-up preference surveys, but also your actual video ownership.  Innovative third party apps like NextGuide and Matcha which are already analyzing your Netflix and Hulu history and queues and Facebook likes will incorporate this data to improve your experience with them and to give you a digital video library management feature.  After all, when faced with "I want to kill some time", the majority of consumers are implicitly asking for the recommendation to include content from any catalog subscription services they already pay for (cable, Netflix, etc) and their currently owned library (until recently, on the DVD shelf).  Expect Pay TV Operators and OTT Video Providers to recognize this consumer need as well, and to begin to offer access to "owned" titles within their ecosystem as well, to attract consumers to use their UI more often without crossing the chasm to offering competing OTT services.  I would expect Comcast Xfinity, DirecTV and Netflix to lead the way forward here.

9.  Device makers will jump into second screen with both feet.

Spurred on by Microsoft's SmartGlass platform on Xbox, device makers from gaming consoles to TVs and Blu-ray players to smartphones and tablets will start publishing SDK's to access their system to both content creators and app developers alike in an effort to secure themselves in the coming ecosystem war.  Major CE brands like Samsung and LG will work very hard to give consumers a better living room experience with their devices than in a mixed-device world, working to create improved cross-device brand loyalty.  Gaming consoles will work hard to capture your video viewing time to become the point of living room convergence for digital video.  Expect Pay TV Operators to be the last to recognize and react to these forces, continuing to hold their device APIs close to the vest until iTunes and Netflix both deploy their second screen ecosystems.  Once they recognize the size of the threat, they will leverage their Discovery UI to be the entrance into a second screen ecosystem for their content world. 

10.  ACR and the battle of the digital video ecosystems.  

In mid-2012, Xbox launched a second screen ecosystem called SmartGlass which heralds a new chapter in the industry that has yet to be fully recognized by the majority of players in the ecosystem.  ACR, or automatic content recognition, allows the second screen to be aware of the content on the first screen.  While the current experiences deployed on Xbox's SmartGlass create an Enhanced viewing experience for movies, TV and sports (NBA's Courtside), it also provides a better user experience to Control the first screen and an entry point platform for Discovery.  However, the powerful Trojan horse here is that the ecosystem which can provide precise information about the content being viewed has two real monteizable advantages against their competitors: they can combine demographics with viewing context, creating 1) more valuable ad inventory and 2) more easily convertible M-Commerce experiences.  Expect iTunes, Hulu and Amazon to all recognize this quickly and react with their own SDKs in the short-term.  Keep in mind the simplicity of an "OS-level" Second Screen ecosystem--only one app ever needs to be downloaded by the consumer to gain all of the benefits.  You can see a more detailed discussion on this very important topic at CES in the Civolution Vision newsletter (also published in this blog on January 5th), or exposed in much more detail in the 250-page research report to be published at CES entitled "The 2nd Screen: Transforming video consumption by enabling companion experience applications and content everywhere."

So, 10 major trends to look out for in second screen over the next 12 months.  Looking back on my New Year's Eve blog from 2011, I certainly made at least one major mistake in my forecast for 2012--I seriously underestimated the pace and size of the second screen market in total.  Let's hope that trend continues for all of us, and especially for the second screen companion experience market size that we are estimating to grow to $5.5B in 2017.

Happy New Year!

@ChuckParkerTech
Chairman, 2nd Screen Society
President, the Intersection

Driving digital video ownership

December 4, 2012 · Posted in 2nd Screen Blog · Comments Off 
I had the opportunity yesterday to share the stage with rockstar analysts Tom Adams (of IHS Screen Digest), Anne Arroyo of the NPD Group, and Larry Taman of GfK to discuss an industry outlook for home enterainment at the Forecast:Hollywood 2013 event presented by Variety and MESA today in LA.  Some interesting data points shared during the presentations:
  • UltraViolet now has 6m user accounts
  • an estimated 30% of U.S. households have tried an OTT streaming service
  • 31% of consumer households view their video entertainment on both physical and digital formats
  • a substantial number of subscription streaming households (Netflix, Hulu, Amazon Prime) also purchase and rent content on eiher Amazon or iTunes 

The real question in front of content creators in the home entertainment space today is how to maintain profitability.  Video consumption has never been higher in the U.S. household, but it is the mix of consumption that is hurting Hollywood studios.  
There has been substantial growth in digital subscription services (Netflix, Amazon Prime, Hulu, soon to be RedBox Instant by Verizon), physical rental kiosks (RedBox) and disc-by-mail subscription services (Netflix)--all of which earn about 1/3 of the profit per viewing of their "digital transaction" cousins (digital rental and sell-thru) and physical retail sell-thru.  To exacerbate the situation, there is no equivalent concept of "digital ownership" in the consumers' eyes, and as a result as consumers migrate to digital consumption models, they are rarely choosing to replace a physical purchase with a digital purchase, opting instead for digital rental (same margins, 25% the gross value) or digital subscription (1/3 the margin, 25% the gross value).  Keep in mind, we have discussed this several times before at conferences and in this blog.

What is a home entetainment executive to do?  To stick with Tom Adams' theme from yesterday, the required 1-2 punch here is:
  1. Drive down "premium title" availability in digital subscription services, and 
  2. Make UltraViolet ubiquitous.  
The good news is that content owners have turned the tide in the last year on premium title availability in digital subscription services (in effect, managing their windows better).  The charts below show the availability of titles in the IMDB top 100 title list (a measure of evergreen titles which have mainly been around a long time) and the Rentrak top 50 over the last 90 days (a measure of the most recently streeted Top 10 VoD, Rental and Sell-thru titles).  While consumers very likely don't understand it yet, the quality of titles available in their subscription OTT streaming services has degraded by more than half in the last 12 months and is likely to stay there now that Hollywood is managing its windowing for this service separately and with great attention to its impact on other windows.  This is evidenced by the near ubiquitous availability of digital rental and sell-thru titles in both charts (2nd on left) when compared to the pitiful availability in Amazon Prime and Netflix (far right).

The bad news is that UltraViolet, the hopeful savior for the industry's shrinking sell-thru proposition, is only coming in on availability in the 50-60% range in either chart, making it just another format for the already format beleaguered consumer.  So, in a town where being cooperation is often viewed as a weakness, ironically the path to success isn't just about making the majority of any one studio's titles available, but requires that nearly all of the studios make their titles available on UltraViolet.  So peer pressure, cajoling, horse trading and team work is required to build a catalog of titles that gives the consumer a serious value proposition for digital ownership through UltraViolet.  Keep in mind, this isn't a digital rights issue--digital title availability for rental and sell-thru on iTunes is nearly ubiquitous--this is a business decision to NOT support UltraViolet.  While there are other things that can and need to be fixed with UltraViolet (the UX for signing up and acquiring titles, better portability options, retail availbility at Amazon and iTunes, convincing Disney to join, etc), none of these will matter if the consumer does not believe they can build a catalog here with more value than any of the digital services where title availability is much, much higher.

Finally, the other counter intuitive approach to drive "digital ownership", which is supported by the data Anne presented from NPD: develop consumer value propositions in "universal search" that allow consumers to access their "purchased" content readily in a recommendation User eXperience in their favorite subscription service.  In other words, whether the consumer is in his favorite cable interface or on his very slick digital subscription service, reveal titles from the subscription service AND from the consumer's own UltraViolet catalog. In line with Anne's data, the consumers will ultimately buy more because they will benefit from the ownership in their recommendations and in their actual viewing choices.  If you don't believe this, spend an afternoon with NextGuide or BuddyTV--which are 3rd party second screen tablet/smartphone apps that allow the consumer to search Live TV (their subscription service) and Netflix, Hulu, iTunes, Vudu, Amazon, etc.  See how quickly they will change the way to search for content going forward because they allow you to choose the sources.  In the mood for a recently released blockbuster?  These apps will point you to the services that carry it.  Just want to watch something from a service you already paid for?  Just remove iTunes and Vudu from the search list and get the best available within your Live TV and OTT subscription services.

Interested in learning about digital title availability or second screen guide apps in more detail?  Come join us at the Wynn on January 7th @ CES.  www.2ndscreensummit.com 

See you in Vegas.

@ChuckParkerTech


UltraViolet marches onward, but can it succeed?

October 22, 2012 · Posted in 2nd Screen Blog · Comments Off 
While the last official news from the UltraViolet website is from August 15th of this year, there was an interesting panel last week and some interesting support statements from the BBCFox and Barnes and Noble the previous week.  The title count is supposed to be above 7,000 now, available to more than 5 million consumer accounts through Wal-mart/Vudu and Flixster (as well as the studios' own title websites), with promises to be available soon on the Nook and M-GO.

But is this enough for success?


As both a consumer and industry evangelist, no one would like to see this succeed more than I do, but when you look at the initiative in the cold light of day, it is a tough, uphill climb.  Why the pessimist you ask?  You say its barely been a year after launch and there are already 5 million accounts and 7,000 titles, right?

Well, let's back up and examine what ingredients are required for consumers to "cross the chasm" in market adoption of new products.  With roughly 110 million households in the U.S., UltraViolet (UV) is just approaching the 5% penetration point.  While that seems like a lot of consumers when comparing it to Netflix (22m+ subscribers) and Comcast (similar numbers), the right comparison here is the DVD player install base (near 100%) or the PC install base (also in the high 90 percentile in the US).  So, how do you convince consumers who are clearly buying and renting a lot of DVDs (despite the press to the contrary, see this blog) to start paying a little extra to have digital ownership?

First, consumers need to believe that there will be title ubiquity.  If this is only available on 50% or 75% of the titles that are available on DVD, then this is just another format that complicates their lives ("Hey, I want to get this on UV, but it isn't available...").  I know, I know.  Many of you are going to chastise me with emails and tell me that 5 of the 6 major studios are now supporting UV and that eventually Disney will have to come around.  Unfortunately, consumers don't shop for titles by studio (shocking as that is), nor do they care about the challenges our industry faces.  What they know is that more titles are available to purchase digitally on their favorite list (let's assume the "IMDB Top 100" list represents that) from iTunes, Vudu and Amazon than from UV and for a price that is cheaper than the UV enhanced physical SKU.  What can the studios do about this?  Start by standing up themselves and making a public commitment to start putting every new DVD / Blu-ray title on UV (even if there is a not a UV SKU sold physically at retail) and give a reasonable time table to make their top 90% of SKUs available in the format (only Warner to date has demonstrated this kind of commitment).

Second, it is difficult to crow about having retailers signed up when the largest DVD / Blu-ray sales retailer (Amazon), the largest digital video retailer (iTunes), and the largest digital "rentailer" (Xbox) have not signed up for the program.  No matter how you slice up the markets where the consumers you want to attract are currently buying or renting, each one of these companies represents represents the lion's share of them and I would venture to say you cannot create mass adoption without them.

Third, consumers' appetites are VERY strong for accessing their content through subscription packages.  They sign up in droves for cable, satellite, telco and even Netflix/Hulu packages.  If you want to create mass adoption, work with those subscription services to allow consumers to stream the UV titles they already own thru their services as well (yes, make it part of the deal in your next licensing negotiation).  Once consumers can access the content they "own" through the video services they use to watch the other 35 hours of content each and every week, they will see it as a valuable feature and may consider it during their decision process to rent or buy titles (physically or digitally).

If you are interested, here today's title count.  UV improved by 2% since our last review in September.

I am very curious to see what the marketing campaign leading up to Christmas looks like.

Ok, let the harassing emails ensue.

@ChuckParkerTech


The Second Screen Hype Cycle

September 6, 2012 · Posted in 2nd Screen Blog · Comments Off 

I was reading an article recently from an industry “evangelist” describing the second screen phenomena as very “nascent technology”, that the odds of you discovering that something is on television that you didn’t pre-record or already know about is low, that the majority of consumers will continue to want to channel surf to watch the lion’s share of their content and that the “remote is not going anywhere anytime soon”.

Not a middle of the road stance.

I thought long and hard about that article.  Part of the problem being described is a classic market adoption challenge known as “crossing the chasm”.  Fair enough--people’s behaviors take time to change as we are all creatures of habit.  But as I read and re-read the article, I started looking at the individual feature comments and thought in terms of the feature sets we have used to describe second screen (Simple, Social, Seamless, Stimulating, Discovery).

And then I re-read the most recent Gartner report called the “Hype Cycle for Broadcast and Entertainment - 2012.”
The Hype Cycle has been a great tool for discussing the adoption of everything in the technology world from concepts like the PC or smart phone to more complex challenges like “big data”.  So, as we are about to gather at IBC this Saturday to passionately discuss our views about where the industry is headed, what the real challenges are, and where the opportunities lie for content creators and distributors, app developers and service providers, I thought I would lay out my own views of what is a “nascent” technology triggered feature for the consumer, which of those have reached the peak of inflated expectations, which are already slugging it out in the trough of disillusionment and which have graduated to the slope of enlightenment or have made their way already to the peak of productivity

To give few examples from the 2012 Gartner chart, 3D TV Services are still at the technology trigger stage, Social Analytics are at the peak of inflated expectations, 3D Flat Panels and Displays are in the trough of disillusionment, while IPTV is making progress up the slope of enlightenment and Mobile Music Streaming is already on the plateau of productivity. 

I hope you enjoy the graph and my brief explanation of my views below.  I am looking forward to having a spirited conversation about my point of view with many of you in Amsterdam @ IBC 2012 at the Okura Hotel on Saturday, the 8th of September, at 4.30pm (come by for a cocktail at least).  Registration is linked here.
@ChuckParkerTech



Technology trigger.  For the most part, these features are on their way to the consumer, but are still in the very early stages of development in our industry:
o   Simple.  STB integration.  Operators are only just now opening up and publishing their APIs to allow third parties to integrate their app functionality.  Some of the operators are still struggling to control their own STBs.  BuddyTV is the leading 3rd party app in this space, while the major players like DirecTV, Comcast, and AT&T lead the way for operators in the US—outside North America it becomes very complex quickly and there is a long road ahead.
o   Simple.  CE device integration.  Manufacturers are making progress with their own apps, but are also less sure how to proceed with 3rd party developers.  LG is leading the way in this space today as they publish APIs to integrate into their device world.
o   Simple.  Game Console integration.  While Xbox has taken a big leap out front with SmartGlass by committing to an SDK for their platform, the rest of the console market is still at the drawing board.
o   Social.  Time-zero adjusted social feeds (for pre-recorded events).  App developers and content creators are only now recognizing that time-shifted content (eg the Olympics) must have the option for time shifted social commentary to avoid the spoilers.  TVplus does this very well.
o   Stimulating. “OS-level” ACR.  The concept of the device or player being aware of the video time code and being able to respond to event triggers has been around for awhile and Flingo is building a business based on the concept, but for the most part, this is truly nascent technology.  Expect announcements in this area at IBC and CES from players like Apple, Netflix and Roku.
o   Stimulating.  Stream capture ACR (NOC).  While the concept of tracking watermarks and fingerprints in video has been around for years (see Civolution), using this to manage event triggers on the 2nd screen is only just getting started.  The most likely to succeed here are probably Civolution with their 17k monitored channels.
o   Stimulating.  Synchronous commerce.  The first few attempts have been either interesting or painful—a lot of work required in this field to balance relativity and ease of use for the consumer.  There are some apps by Magic Ruby (Fox’s SOA Gear) and WatchWith that are worth watching in this space.
o   Stimulating.  Ad insertion.  We are only just now seeing 2ndscreen ads being inserted by an awareness of the content on the 1stscreen—but this is a rich monetization opportunity for the industry.  I would expect Zeebox to take an early lead in this space and Young and Rubican will work hard to make this space valuable for their clients.
o   Stimulating.  Live news support.  There are a few interesting apps which are leveraging the audio stream to summarize news stories on the fly to give additional information, but this powerful concept is still nascent.
o   Stimulating.  Synchronous live content event triggering.  Apps like Zeebox and TVplus have delivered some very interesting use cases from this capability, but scaling this capability beyond major events is the real challenge.  Check out Mobovivo’s Toronto Blue Jays app designed for live syncing at the stadium between broadcast, the jumbotron and the 2nd screen for a glimpse of the future.
o   Stimulating.  Recorded content event triggering.  This becomes more of a metadata availability and association challenge to deliver an experience beyond niche content, but TVplus, Zeebox and WatchWith continue to lead the way in this field.  Expect companies like Digitalsmiths who provide scene level metadata to help close the scalability gap her for the industry.
o   Seamless.  Integration of cloud-based content.  As consumers begin to use Ultraviolet and iTunes cloud-based content ownership, there need to be services which can integrate these sources into search and discovery experiences (similar to what is done today for subscription services).  Today, there are not any 3rd party services delivering on this promise that reach beyond native first party experiences (ie iTunes, Vudu, Amazon).

Peak of inflated expectations. 
o   Social.  Live Curated social feeds.  The technology is working, but when and how to implement is creating a consumer backlash (spoilers) for except truly live events (which did not include the Olympics).
o   Stimulating.  Live sports support.  Getting stats for your favorite professional sport is a reality (AtBat, Courtside, NFL ’12), but taking it beyond an interesting use case into monetization is going to drag this feature down to the trough of disillusionment before it can ascend again for business leaders.  Cost effective scale and ubiquity will be the challenges here.
o   Stimulating.  Gamification.  From simple trivia games to complex fight scoring and zombie kill counting, exciting games are engaging consumers in large numbers.  Viggle and TV Dinner are touting strong numbers of engaged consumers in this space and anyone who’s seen Mobovivo’s AXS TV Fights app or Red Bee’s AMC Walking Dead app can attest to the interactive engagement those experiences create.
o   Discovery.  Discovery (the ability to be presented with relevant content in a lean-back mode).  Quickly headed for the trough, this is a much sought after (holy grail) feature that no one is implementing well (yet).  Most of what consumers are getting today is a collaborative filtering-based recommendation (think Amazon-style “people who viewed this also liked...”), but Digitalsmiths’ Seamless Discovery seems to be gaining traction with both pay TV operators and connected CE manufacturers with a next generation algorithm.  Expect this to be THE use case for operators to chase in late 2012 and 2013 with announcements at IBC and CES.
o   Seamless.  Integration of major OTT content sources(Hulu, Netflix, Youtube, Amazon).  There are some apps showing initial progress (Matcha, BuddyTV, Fanhattan), but this will suffer from UI challenges before it gets better.
o   Seamless.  Integration of live broadcast TV sources(cable, telco).  Operator apps are doing this well, but perhaps the best implementation to date has been BuddyTV (integrating your MVPD and OTT provided content).
o   Seamless.  Integration of home network files(professional).  Clearly apps like Boxee have jumped out in front, but for this to be valuable to the consumer, the apps need to effectively integrate at least the presence of all major content in the home (iTunes, Vudu, Amazon).

Trough of disillusionment.
o   Discovery.  Search.  While this is technically feasible, poor metadata and a lack of integrated sources of content have made this a poor consumer experience.  Fanhattan is probably the best at this so far.
o   Discovery.  Recommendation.  While the Amazon collaborative-filtering approach has been around and social networks are just now being integrated, this is for the most part a poor experience for consumers, usually relying on a list-based approach (top 10 this week, your friends are watching, etc).
o   Stimulating.  Audio ACR.  Having made quick progress up the to the Peak of inflated expectations, the wider-industry is now utilizing this for “check-ins” mostly as the quality for event triggering has been unreliable.  Climbing up to the slope of enlightenment is going to require ubiquitous scene level metadata and use cases that integrate better polling of the audio stream to determine relative time code accuracy.  Despite the “acoustic” challenges, there are some great apps being delivered by companies like Red Bee Media (AMC’s Walking Dead), Yahoo’s IntoNow, ConnecTV and TVplus.   Expect companies like Civolution to begin integrating this with “OS-level” and stream capture ACR to improve the overall user experience.

Slope of enlightenment.
o   Simple.  Blu-ray player integration.  BD-Live based 2nd screen applications for your Blu-ray content already integrate well into the video stream, allowing application developers to trigger events based on metadata and with Wi-Fi capabilities, give a consistent and accurate experience to the consumer.  There are a number of decent apps in this space based on movies and TV shows from the likes of Disney and Magic Ruby.
o   Seamless.  DVR integration.  Nearly all of the operators have created apps that integrate both the recording and playback of content from the DVR.  They continue to make progress in making these assets available in content search and discovery and to opening the integration to 3rd party apps.
o   Stimulating.  Rich, related metadata.  There are many apps which perform this function at some level (some are apps dedicated this use case like IMDB).  However, Fanhattan and Zeebox continue to lead the way in this field, leveraging metadata service providers like Digitalsmiths and Tribune Media Services.
o   Social.  Facebook integration.  Nearly every 2nd screen app is able to effectively integrate Facebook into the experience, leveraging the app as a single-sign-on gateway in addition to allowing “check-ins”, “likes”, and comments.
o   Social.  Twitter integration.  Perhaps the most used 3rd party widget in the 2nd screen world, the automated searching of appropriate keywords and hashtags has made this a pretty robust experience for live events (pre-recorded events are still spoiler-challenged).  Perhaps the best overall socially integrated app these days is Yap.TV.

Plateau of productivity.
o   Simple.  The classic remote.  The last improvements came from companies like Harmony, allowing more efficient programming and usage of the 1960’s-based device.
o   Discovery.  The grid guide.  While some operators have customized the grid guide with favorites and there is discussion of a “custom channel” approach, any real improvement in this content search and discovery method is most likely to come from new UI approaches.

Digital Video by the Numbers for Summer, 2012

September 4, 2012 · Posted in 2nd Screen Blog · Comments Off 
With the summer now officially over, the digital video space continues to march forward.  I am sure much of this will be discussed at the UltraViolet workshop in London tomorrow (Wednesday, September 5th, 2012) at the PARK PLAZA WESTMINSTER BRIDGE.  Below is some empirical evidence of the progress:




  • It is estimated that 111 million Americans watch time shifted TV content these days at least once monthly (DVR and VOD), but 143 million Americans watch TV or Film content delivered on-line delivered via some connected device (connected TV, PC, tablet) at least once monthly.
  • UltraViolet, the content industry-backed initiative to enable consumers to purchase physical media (DVDs or Blu-rays) and get a cloud-based digital copy through several participating retailers has progressed their catalog and UV now penetrates more than 50% of the IMDB Top 100 movies list (and has nearly doubled their penetration at the SD version level).
  • While Netflix surpassed 1 billion hours viewed in the month of June, their viewing traffic declined by 25% in the first week of the Olympics.
  • 61% of internet users have watched an online movie or TV show
  • Delivering another crushing blow to Adobe Flash, Android announced they will not support Flash as of August 15th
@ChuckParkerTech

ps You can find most of the source data on my Pinterest


How available (really) are top TV shows in the digital video world?

September 4, 2012 · Posted in 2nd Screen Blog · Comments Off 
As the UltraViolet academy in London approaches to wake us out of our summer slumber and send us on to IBC, I sat discussing the onward march of digital video in today's Top 20 ratings-driven world with some neighbors around the end of summer BBQs.  There was a general view that most TV shows were available (in the US) on either HuluPlus or Netflix.  While there was some discussion about network specific sites like ABC.com, HBO-GO and TV.com (CBS' site) and some general understanding that there was content missing from HuluPlus and Netflix, most people felt like anything they were missing was probably available to purchase as a catch-up one-off show from iTunes or Vudu.

As I pondered this seemingly simple challenge, I though back to the end of May when I wrote a blog about the current state of digital title availability in the various service offerings (rental, sell-thru, subscription) and retailers (iTunes, Vudu, Netflix) and compared them to each other and to their physical counterparts.  So, with the help of some colleagues, I set out to get to the bottom of the details.



We started with the current TV Guide Top 20 (as of August, 2012).  I realize that the Top 20 would have been different in May and will be different in October once the season is underway, but this is a unique time of the year where even the most protected of shows has finally exited their Spring window and have been pushed out on DVD or at least a digital purchase service (if not a streaming one--rental by the episode is no longer supported by any site).

What were the results?  Surprising to say the least.  First, let me give you an idea of the list (since it is relatively short):


Now with this list, you would have thought there would be a high probability to have nearly all but the HBO and AMC series available already.  The results?

  • iTunes carries 75% of the content (in SD) for purchase (most recent season)--Vudu and Amazon were just a step behind them.  The missing items were all some sort of reality show.  
  • Netflix has a (not surprising) poor showing for current seasons (strong for past seasons) with only 15% available, but to my surprise, HuluPlus only came in at 40% (disappointing in a big way).  Combining the two options only yielded 45% availability.
  • Physical still trumped all of the options with 80% of them available for purchase from Amazon and 75% for physical rental from Netflix.  
  • Combining digital purchase and streaming (across all services) yielded a 90% availability (with only X Factor and So You Think You Can Dance absent)--yielding a problem discussed in my blog last week of finding content across multiple sources.
So, unlike the Top 100 movie title availability, digital can be a better option (across many services), but is no where near the option most of us believe it is (by having a single subscription service).  The good news on the movie front is that UltraViolet has continued to make progress since May and the title availability in the Top 100 is now about 50%, with a marked improvement of titles in the "SD" digital format (probably due to Wal-Mart's exchange program).

So, if we want to capture the consumer, the lesson remains for the movie side of the business--get the majority of titles available in the system.  But for the TV side of the digital video world, we need to either simplify the consumer offering or make it easier for the consumer to navigate across the various services to find the source of the content they desire.

See you in London on Wednesday.

@ChuckParkerTech

The "Seamless" sourcing of video content from multiple aggregation services

August 30, 2012 · Posted in 2nd Screen Blog · Comments Off 
10 years ago, life was simple in your living room.  You really had 3 libraries of content to worry about:
  1. the 500 channels of content you were receiving from your Cable, Telco, or Satellite provider, 
  2. the collection of DVD's on your shelf, and
  3. the available plethora of DVDs to rent at your local Blockbuster.  
But even simpler then was the fact that there were only a few rights windows, and as a consumer, you understood them pretty well:

  • Movies came out at the theater first, and then a few months later were available to rent (eg Blockbuster) or purchase (many locations) on the same day.
  • A few months after this, they started appearing in your premium TV networks (eg HBO, Showtime).
  • A few months after this, they came out on the standard, non-premium broadcast networks.
Video entertainment was easy, despite the poor available search methods of channel surfing your EPG and browsing your shelf or local store's shelves.

In 2012, you are perplexed by a long list of growing of (sometimes exclusive) digital sources of content with different restrictions and availability dates.  Some titles are available for sale but not for rent (eg iTunes, Vudu, Amazon).  Some titles are available for rent, but not in your subscription service (eg Netflix Streaming, Amazon Prime).  Sometimes the digital version is available the same day as the DVD/Blu-ray is available in stores for sale, but even the physical DVD rental has different availability dates in the few remaining Blockbuster stores and the Netflix mail service than it does at the RedBox kiosks in your local grocery store.  Throw in TV catch-up services where the DVD is often available after it is available for free or subscription online and you are thoroughly confused.  Or at least should be.

Sure you now have more powerful search capabilities in your EPG and digital video services, but finding what you want to watch often involves checking multiple services for availability and then deciding which option gives you the best living room experience--and it all takes time and effort.

Arrgghhh.

But there are a few technologies and service providers who want to try to make your life simple again, but be forewarned: the challenge ahead is steep.

There are young and innovative apps (eg BuddyTV, Matcha, and Fanhattan) that are trying to help deliver a search capability across multiple content aggregation services, and in some cases, will help you play that video directly to your entertainment device.  There are innovative"cloud" ownership models at iTunes and Amazon, allowing you to effortlessly access content from multiple devices.  The pay TV operators (eg Comcast, DirecTV) and premium TV networks (eg HBO, Showtime) are pushing a TVEverywhere strategy, allowing you to access their restricted content on almost any device (in the home).  And finally, the content industry is trying to launch a service called UltraViolet that will allow you to purchase physical DVD's and Blu-ray and obtain a "cloud" copy of the same title that is available in a number of digital video services.

Let's take a quick review of what the future might hold.  The average tablet or smartphone user is now getting their video content from a plethora of sources.  Typically, he or she has access to some pay TV operators networks (eg Comcast, DirecTV) with its accompanying TVEverywhere service..  Additionally they often have a digital subscription service (eg Netflix, Hulu).  They are also renting and purchasing titles through digital video service providers (iTunes, Vudu, Amazon), potentially with some associated cloud service.  And yes, the vast majority of content is still physically rented or purchased on  a DVD or Blu-ray (potentially with UltraViolet).

So to truly solve your problems, you need an easy to use (and I would suggest tablet-based) app that allows you tell it which services you have access to and which devices you own.  For example, you might want to tell that service provider you are using AT&T's U-verse for linear channels, have Netflix and Hulu, have purchased titles on iTunes and Vudu, prefer renting titles from one of several services, and have purchased a number of titles on UltraViolet.  You then might want to tell it that you prefer watching content on either your big screen TV (and which devices serve up that content) and/or your iPad.

What does today's reality looks like:

  • BuddyTV let's you tell it which of several pay TV network operators you have in your house and will ask you for your sign-on credentials for popular subscription services.  Then, as you search, browse, or hope to discover content, it will show you the available content, and if available on your set top box (live channel, DVR, VOD) will serve it on your first screen (integration with STBs is great, getting the right device to serve up everything else isn't easy).
  • Matcha takes a slightly different approach and assumes your tablet is your intended viewing device from the start and even plays most content directly after your decision with one-click, but it does not attempt to integrate your local pay TV operator.
  • Fanhattan currently has the most extensive list of sources of content, but acts more like a librarian did in days of yore, pointing you to the right service and leaving you to figure out how to get the video content to your viewing screen.
  • Vudu is integrating it's own available library with your Vudu and UltraViolet purchased titles, but no 3rd party service is integrating all of those great "cloud-based" titles you own, and the few apps attempting to integrate your physical DVDs are too painful of an experience to mention.
Assuming we are at the "Peak of Inflated Expectations" or possibly in the "Trough of Disillusionment" on this feature set, how does this complex problem get solved?  
  • Well part of the answer will come from metadata service providers like TMS, FYI and Rovi who will work with subscription and cloud video service providers to be able to serve up better metadata about what is available when and where.  
  • Part of the answer will lie in the nascent discovery segment where service providers like Digitalsmiths, ThinkAnalytics and Jinni are working to create algorithms that can "see" across multiple content sources.  
  • Part of this will have to be work delivered by the video aggregation services themselves, allowing 3rd party APIs to query cloud-ownership of your account in addition to the available content for purchase, rental or subscription viewing.  
  • And finally, the last mile has to be delivered by your 3rd party app or video service provider of choice (assuming your local cable company or iTunes one day start offering you the ability to see content outside their network).  The user experience (UX) can make or break any technical solution.

So do not despair.  All of the answers are technically feasible and my bet is you will see services like BuddyTV, Matcha, and Fanhattan (and soon to launch Dijit and M-Go) continue to make progress against these integration points, eventually making your life as simple as it was 10 years ago, with the promise of "video on demand" which you actually want to watch finally delivered.

Whew.

@ChuckParkerTech



Better than bonus material? What Second Screen could do for title sell-thru

July 17, 2012 · Posted in 2nd Screen Blog · Comments Off 
When DVD's first arrived on the scene back in the late '90s, the majority of consumers thought they were a significant leap ahead of VHS tapes because of their size, ability to quickly access anywhere on the disc, better picture quality, etc.  But as the industry realized the opportunity to create a sell-thru model (vs. the rental model with VHS), they started trying to figure out what it would take to get consumers to collect or gift DVD's (the biggest reason for purchases).

And bonus material was born.


I am sure all of you have seen this at a cursory level, but the behind-the-scenes effort of creating a "behind the scenes" is actually a serious undertaking.  In DVD's hey day when the average U.S. consumer was buying 14 DVD titles a year (vs. today's 7), actors and directors grumbled about contracts requiring them to film interviews, do audio commentaries, and edit appropriate bloopers or deleted scenes for the DVD bonus material.  Marketers at the studios were convinced that consumers would pay a higher price point for the "collector's edition" of certain collectible franchises either for themselves or as gifts (esp. @ Christmas) and they had the uplift and margins to prove it.

And then DVD sales began to decline.  At this point, bonus material was either used as a sales promotion feature (removed from discs destined for rentals stores like Blockbuster or Netflix) or the cost of creating the material was seriously questioned and removed (for those uncollectible, less gift-able titles).

And now here we are again, only with Second Screen.  There are studios experimenting with creating incredibly engaging apps for key franchises to promote the sale of the Blu-ray or DVD.  Disney was the first to really push into this with their re-released Bambi title a little less than a year ago, with an incredible user experience that was only activated via BD Live in the sell thru versions.

Since that title, various studios have been experimenting with 2nd screen applications as companions to the movie with games (Sony and the Smurfs) and commerce (Fox and Sons of Anarchy Season 3).  Then last week Marvel (owned by Disney) arrived on the scene with the first 2nd Screen application designed to promote the Blu-ray sale before it is released.  The Avengers Blu-ray won't release for sale until the 25th of September (5 weeks from now), but if you download the app now, you can see some of the character files (Captain America, Black Widow) and play one game, but over time, as you keep coming back (each week presumably), more content is unlocked for you to review.  They are hoping to build up audience anticipation, and similar to Bambi, then only make certain features available when a purchased Blu-ray unlocks something in the app via BD Live.

So where is all of this headed?  In previous blogs, we've discussed the financial reasons for studios to promote digital rental over physical rental (they get a much bigger split) and physical sell-thru over digital rental (similar split, larger overall pie).  Their next big trick is to figure out how to promote digital sell-thru (not because the splits are better than physical, but because physical is in decline with viewing shifting to Netflix-like services where their margin share is abysmal).  The is why there is such a big push on UltraViolet (allows consumers to convert physical libraries to digital libraries, and allows them to truly collect digital libraries across devices.  So be on the look out for the studios working with iTunes, Vudu, Amazon and others to create a digital method of encouraging you to buy the movie title vs. renting the title via transaction or subscription services (they need a method similar to BD live that only enables key features in the 2nd screen app when you are watching a purchased movie vs a rented or streamed version)--I would expect UltraViolet to pick this up in their next feature set release.

What that mean for the consumer?  Similar to the review I did on the Top 100 titles and their availability on various digital services, expect your content creators to continue to push you back towards a purchasing model (aiming to increase the sell thru from 7 to 10 over the next 3 years).

In the meantime, if you like the Avengers, go check out the app.  While it doesn't have much in the way of Simple (control of the 1st screen), Seamless (sourcing of content), or Discovery--it has plenty of Stimulating content and Social implementations.  And, as my son would say, "It's pretty cool!"

@ChuckParkerTech


Opinion: Where’s UV’s guy in the turtle neck (or hoodie)?

June 26, 2012 · Posted in M&E Daily, M&E Exclusive, Marty's Blog · Comments Off 

I just came off of a day-long UltraViolet download. Eight hours of data and details about the next big Hollywood format. There were 250 of some of the smartest folks in home entertainment, all counting that UV will once again make home entertainment the cash engine that drives the Hollywood machine. Read more

Building critical title mass for digital video services

May 31, 2012 · Posted in 2nd Screen Blog · Comments Off 
In the on demand video world, title availability can either help or hinder consumer adoption.  Finally ready to try a new digital video service but can't find your favorite more or a new release?  This experience just pushes you back to the physical world (Amazon.com and Netflix disc rental).  As the content industry is a few years into an effort designed to increase digital sell-thru (vs. digital rental and subscription services) in an attempt to improve their overall margin structure as physical sell-thru continues to decline, they have developed UltraViolet as a way to encourage consumers to build a digital catalog at home, across multiple services, DRMs, and devices, to gain the freedom they experience with physical DVD or Blu-ray.  The most obvious way to do this today is thru Walmart's Disc to Digital program on their Vudu digital video service.



A few weeks ago, while reviewing the Walmart / Vudu disc to digital program, I was surprised at how few titles of my desired catalog were available on Netflix (I had assumed a large percentage of the DVD's in my closet would be available on Netflix).

Intrigued by this, I decided to explore further over the past few weeks and decided to check the availability of titles in a proverbial "Top 100" list for various digital video services. In addition to checking on the Disc to Digital service (still nascent), I thought I would check iTunes, Vudu and Amazon (digital rental and sell-thru) as well as Netflix and Amazon Prime streaming and compare them to what should be the "gold standard"--available for sale on DVD or Blu-ray from Amazon.com.

The first step in any good comparison is the source of the data. I combed thru the AFI (American Film Institute), AMC (theatre chain) and IMDB top 100 lists (IMDB does a top 250). I wanted to make sure the list was some what representative of the demographic for digital video consumers, and based on my view of the titles in the list (and the method of selection--IMDB takes consumer voting), I chose the IMDB list. Note of caution here--Amazon owns IMDB.

Not surprising at all, 99 of the Top 100 titles were available for sale on Amazon.com in the DVD format (our gold standard). The only title not yet for sales on DVD was the recently released Avengers movie, which won't release on DVD until this fall. 88% of the titles were available on Blu-ray for sale from Amazon.com--an indicator that not all Top 100 titles are viewed equally by their rights owners.


Also not surprising, Netflix offers 96% of those titles for physical rental thru their mail-based subscription service.

So, as a consumer, if I can wait 24-48 hours (Prime and Netflix shipping service levels), I can have access to all the titles that matter (pretty much).

But what if I want it NOW? Or if I don't want to deal with the physical good hassle? Your best bet is digital sell-thru (SD), with iTunes in the lead at 82%, followed by Amazon at 77% and Vudu at 73%. This is a factor of the complicated windowing of rental vs. subscription video on demand (SVOD), and in recent years, digital sell-thru has escaped this availability problem.


But what if I wanted it now but don't have $7-$20 of appetite for my entertainment? The best best is digital rental (SD), and here Amazon and iTunes are tied at 72%, with Vudu trailing at 62%.

Have to have it immediately on HD you say? Surprisingly, your better option of availability is digital rental across the board, lead by Vudu at 59%, Amazon at 57% and iTunes at 52%. Oddly enough, digital sell thru for the HD format was held back by security concerns and perceived canibalization of Blu-ray sales.

Really want to own the HD version digitally? Amazon takes the lead here, with 54% of title available, followed by Vudu at 42% and iTunes at 34%.

What if you are that value consumer who is willing to wait until the window opens up for a streaming option? You will be disappointed as a paltry 13% of titles are available on Netflix and another 10% are available on Amazon Prime.

And if you have those Top 100 titles in your closet and want to watch them on your iPad? Before you drive to Walmart for the disc to digital conversion, check your titles on their site as only 42% are available in the SD format and a mere 15% are available in HD (again, the UltraViolet capability is still nascent in the market place).

What conclusions can you draw from this?

- Streaming (SVOD) services are not for new release windows--we already knew that with delays being 45 days to 6 months depending on the title an HBO (or Sky in the UK) exclusivity. But even if you just want to watch some great older titles, they are just not there.

- You can have access to a large number of the Top 100 titles digitally one way or another (70-80% if you are willing to live with SD quality and purchase the title). You will find that most new releases are available for sale in both HD and SD the day of the DVD release while some digital rental is still pushed by 2-3 weeks from that day (encourages you to buy more vs. rent more).

- If you have a collection of the greatest titles in your closet, the industry isn't quite yet ready for you to try to convert it in any meaningful way via UltraViolet.





Returning to Wal-mart to try the Disc to Digital conversion to Vudu again

May 8, 2012 · Posted in 2nd Screen Blog · Comments Off 
Since I visited Walmart previously on the day they first opened their service, I thought I would give them a few weeks to work out the kinks and try again.  I also thought I would test my own theory that I put forward in several blogs (What is holding back digital sell-thru?, Converting your physical disc library to a digital locker).  The short summary of that discussion was that if I had the supposed average 80+ titles in my library as the average consumer, I would find that only 75% would be available on Netflix (reducing the need to purchase) and of the remaining 25%, half would not be available for conversion on Walmart / Vudu.

So what happened?

Well, it turns out I have more than the 400+ titles I thought I had previously.  I have 525 titles in the house (not your average consumer).  Even at $1 a title, I am not willing to pay $525 to have access to this whole library digitally.  So I went thru a fast filtering process:  Would I watch this movie more than 1 more time (ie 1x per year)?  It meant the real "keepers" (for my household) were cult-ish fan movies (Matrix trilogy, Lord of the Rings, Batman, the Marvel Avenger series, Mission Impossible, etc), kids movies (mostly Disney and DreamWorks titles), holiday classics (Home Alone, Christmas Vacation, etc), and classic comedies (The Blues Brothers, Eurotrip, American Pie, Austin Powers, etc).

I came up with 170 titles (32% of my catalog) I thought were worth spending the money on converting to digital under the premise that I would watch them more than 1 more time (otherwise, I would rent since we know the average cost will be $3.50+ per title to convert and renting is not much more and is money spent later when I will watch it instead of now when I might watch it in the future).

Then I started determining which titles I would convert to Vudu / UltraViolet.  While I know that titles move in and out of availability on Netflix, I don't think the average consumer understands that at all.  So my simple logic was that if it was available on Netflix, I would not convert it to digital at Walmart.  I was shocked (and even double checked my process) that only 18 of 170 titles were available on Netflix (11% of the 170 chosen titles).  Netflix losing the Starz catalog (which covered many Disney titles) is a bigger loss than I think was anticipated by all.  In an article in February (a few days before the change), Netflix said they would replace all but 15 of the Disney titles.  That certainly does not appear to be the case as just about every kids' DVD title I have (the stuff they watch over and over again) from Disney and from the other studios is NOT available on Netflix.

While the numbers for UltraViolet / Vudu were higher than Netflix (68 of the 170 keepers or 40% of the target), it is no where near large enough to encourage wholesale consumer adoption at any price point.  Clearly, the desire to have the kids titles, driven mostly by Disney titles, was the biggest contributor to the loss here (probably 20+ titles), but there were also numerous other non-studio titles missing (eg the BBC contributions like Blue Planet, Walking With Dinosaurs, etc).

So I chose 30 of those 68 title (some were available on Netflix, some I just re-filtered) and went to Walmart.  I had high expectations because Vudu made a new feature available online where you can check the title availability and then print the list and take it with you to Walmart which then in turn saves them the data entry process--in theory speeding the whole process up dramatically.  The experience was unfortunately worse than it was on April 16th.  The sweet lady who last time had so much patience was out of it entirely.  I still had to fill in a form--she could not explain why, but rather gruffly told me I had to do so.  I didn't have to re-enter all of the titles, luckily.  We then went thru the list title by title, checking that each of the discs was available and ran into our first major problem--one of my Austin Powers discs was missing.  I said no problem, just remove it.  She said quite adamantly it was not possible.  I asked what my options were and she said I could get management over here, but there was nothing she or any of them could do as the system would not let them remove anything--I was told to go home and find the disc or come back with a new list.  Refusing to be defeated, I let another customer go before me and thought about how they had designed this process.  The printout was itself not material--it was the saved catalog in my account they were accessing.  I pulled out my iPhone, logged into the Vudu site and removed that title from my list.  I didn't print it (I was in the store after all), but she was able to check that it was in fact out of her view of the title list.  Problem solved.

Then we hit the second major snag.  The system in their photo processing center had to print a label to be attached to the paper work before she could ask for my credit card and then stamp my discs.  But that same label maker was constantly being accessed by the photo center as orders from their on-line photo service came in and it printed labels for their pickup.  It kept failing to access the label maker (timing out each time) and took nearly an hour to get thru (after 20+ attempts from the attendant).  When it finally printed the label, her colleague was able to stamp all of the discs, take my credit card, and send me on my way.

Summary


After 30 minutes in the car and 90 minutes in the store, I only ended up with 26 DVDs converted (I had to pull 3 before I left because they were suddenly not available on the Walmart list and had the 1 missing disc).  I paid $121 or an average of $4.65 per title for the right to access those titles digitally (streamed to my PS3 or iPad) presumably anywhere in the US.





If the average consumer has 80 titles in their library and filters in a similar manner, they would be faced converting 25 titles and likely finding 10 of them available for a cost of $47.

The conclusions for the industry and the consumer:


  • I just think getting the consumer to fork over $47 for 10 titles they already own for the pleasure of watching them streamed to the iPad is going to be a challenge.  Why not encourage them to spend the level, but for 50 titles (an offer for $1 per conversion at 50 or more DVDs)?  That builds a digital library.
  • College-aged kids (with more time than money) are going to rip DVDs vs. spending 2 hours in Walmart and $47.  If the become a target demographic, something different needs to be done.
  • The studios seem to have reduced the premium title availability at Netflix pretty effectively.  It looks like Netflix is negotiating for strong titles shortly after they are available, but then letting them leave their library 6-12 months later.  
    • This is good for the studios because it creates a reason to purchase digitally, but will not work without signficant education efforts (ie marketing).  
    • This also spells DOOM for Netflix if the education to the consumer works.  It truly means Netflix is a late window video service full of titles that may have once been "A" titles, but have little long term value.  Said differently, it is a service to use when watching something, almost anything, is better than trying to find that same poor content on your cable provider's channel listing.
  • Walmart clearly needs to improve the actual service itself.  I should be able to drop off my DVDs in a box/bag with the list, shop in their store for 20 minutes, and return.  Having to wait at the counter for 90 minutes is a definite service failure that needs to be addressed.
  • Walmart or Amazon should promote a DVD catalog service (iPhone app with bar code scanner) that allows me to track what I do have in my catalog (some independent ones exist for the iPhone, Amazon has the inklings of this service on their website).  It would provide the consumer with a service capability so that I am not renting a title I already own.  It would provide the merchant with an opportunity to tell me when it becomes available for conversion.  It could provide recommendation and discovery engines with valuable seed data to improve the recommendations for watching new content.
  • Ultraviolet needs to drive a consistent consumer experience across all titles (HD availability, streamed or downloaded to a core set of devices including the iPad and several TV service options). 
The real question.  Will others join this service option (Amazon for example)?  Will Apple develop something similar (with their ability to nail the service with simplicity)?

Academy on UltraViolet to Explore Technology’s Opportunities and Challenges

May 3, 2012 · Posted in M&E Daily, M&E Exclusive · Comments Off 

By Lyndsey Schaefer

The upcoming Academy on UltraViolet, set for May 16 at the Luxe Hotel on Sunset in Los Angeles, is a unique chance for the home entertainment industry’s key stakeholders to come together to determine how to ensure the success of  UltraViolet technology.

MESA’s Executive Director, Guy Finley, serves as the Conference Chair for the event. “The Academy is all about how we as an industry can come together to work on ‘the machine’ that is UltraViolet,”  he explains. “Content holders and their service provider partners need to ensure that we are prepared to scale the format as demand from the consumer increases. We expect the day to be an interactive dialogue around the workflow required to efficiently get UltraViolet product to market, and will encourage all attendees to be active in the discussion, raising hands and providing thought leadership to our industry about their particular role in the machine.”

Seth Hallen, Chief Executive Officer, Testronic Labs, will present his company’s view of the role of quality assurance/quality control in the UltraViolet user experience.  “Continuing to understand how the consumer wants to interact with the interfaces through which they access digital content and delivering those solutions to them will continue to be a key focus for the UltraViolet initiative,” Hallen says. “Also, ensuring all devices and the content adhere to a set of compliance specs will ensure a consistent and reliable consumer experience. Similar to the confidence consumers have with physical discs and the hardware that plays them, the consumer needs to feel confident that all UltraViolet content will work on all of their devices.”

Dolby is also an important partner in the emerging UltraViolet workflow. The company is working closely with studios and vendor partners to ensure readiness for the success of UltraViolet. “In the near term, the biggest challenge is simply product readiness. The legwork required to prepare libraries of premium content in the UltraViolet Common File Format is quite significant and Dolby is engaged with studios and their vendors to attempt to address those pain points through a variety of encoding tools, UltraViolet players, and other value adds,” says Ron Geller, Vice President, Worldwide Content Relations, Dolby Laboratories. “In the long run, the commercial success of UltraViolet will require not only the basics that consumers are accustomed to in physical media such as interoperability, HD picture, and surround sound, but also leveraging the unique capabilities of IP connected devices that enable enhanced user experiences not found in physical formats.”

Timur Insepov, Vice President, Innovations, Sony DADC Media Solutions, echoed Geller’s thoughts on the Common File Format issue. “Lots of players coming from different perspectives are helping to create a vast ecosystem. We must address different compatibility, especially with regards to the Common File Format, across devices and make it possible to copy files from device to device. Speed is critical, but we can’t sacrifice cohesion of and within the ecosystem,” says Insepov. “However, when all the pieces start coming together, consumers will see value that will be hard to get elsewhere.”

The Academy will also explore the marketing challenges and opportunities of the technology, in addition to what it takes for UltraViolet to ultimately reach the end consumer.

PricewaterhouseCoopers (PwC) is helping guide the conversation on consumer behavior regarding UltraViolet. Ted Garcia, PwC’s Managing Director, U.S. Advisory Services, will share findings from the company’s Consumer Intelligence Series research — which found that consumers are interested in learning more about video content storage and delivery based on their desire for ubiquitous access to content on multiple devices. PwC also found that consumers are confused about the benefits of digital lockers and ownership rights. “The success of video content digital lockers will depend on whether companies can develop profitable offerings that match consumers’ preferences, and create focused marketing highlighting the value and benefits of services like UltraViolet,” Garcia says.

“The Academy on UltraViolet is a great venue for industry leaders to come together to drive toward one common goal: ensuring that UltraViolet is a success with consumers and valuable to our industry. All facets of the ecosystem are represented, which is critical as we all attempt to rally around best practices starting early in the supply chain and extending all the way through to millions of happy consumers on the other end,” Geller says.

Sony DADC’s Insepov is positive about the promise of UltraViolet, stateside and abroad.

“We’ve witnessed significant studio and retailer adoption as well as global expansion plans. The more participants and members, the better the offering will be to consumers. But there’s a lot of information to digest, and behind the scenes, the ecosystem is complex. The quicker we get everyone up to speed and provide a good understanding of opportunities and challenges in each area, the healthier the ecosystem will be — yielding faster growth and an even greater consumer value proposition,” Insepov says.

To join the dialogue at the Academy on UltraViolet, visit www.ultravioletacademy.com.

Can Consumers Legally Sell Unused UltraViolet Movie Codes?

April 20, 2012 · Posted in M&E Daily, M&E Exclusive · Comments Off 

by Terence Keegan

Hollywood studios view the UltraViolet cloud service as a make-or-break marketing effort to rejuvenate packaged media sales in an access-everywhere era. However, the response from consumers who remain faithful to buying Blu-rays and DVDs — but who have no use for UV access to movies — is raising new legal questions of consumer “ownership.”

From the launch of UltraViolet value-adds with Blu-ray and DVD packages last October, industry analysts have warned that an online secondary market for access codes to digital copies of films could quickly develop, creating a new headache for Hollywood (see GigaOm). The issue resurfaced this week, when The Consumerist reported that eBay had taken down a consumer auction of an unused UltraViolet code from a copy of new Paramount release “Mission: Impossible – Ghost Protocol.”

According to the report, eBay cited copyright infringement as the reason for the takedown — obviously irksome to the bona fide Blu-ray purchaser, who believes the digital copy of the movie is “his.”

Unbundling

It’s long been accepted that consumers are not violating U.S. copyright law when they sell Blu-ray discs that they previously purchased. But is it legal for consumers to keep the discs they bought and sell the UltraViolet access codes that come with them?

Probably not, says Jim Burger, an attorney who specializes in intellectual property and entertainment content licensing. As a consumer, says Burger, “the UV access codes represent the purchase of a bundle of rights to download copies of movies for playback on authorized devices or to stream the movies.”

Essentially, he continues, “use of the UV code is governed by the UV license, [which] permit[s] the owner of the disc to access digital content in the cloud and does not allow resale of the service.” Unlike with used discs and other packaged media, the transfer of such a license is likely not protected under the “first sale doctrine” in U.S. copyright law, says Burger, who is a member of the Washington, DC law firm Dow Lohnes.

Sellers of UltraViolet codes also may be in violation of the “shrinkwrap license” that they agree to when they purchase the UltraViolet titles, Burger says. Meanwhile, the buyers of the codes on eBay could be theoretically liable for copyright infringement, as their downloading of movies using the codes would be unauthorized by the studio.

Given all this, says Burger, it’s not surprising that eBay is being “super-cautious” in removing UV code auctions from its site.

How Big A Problem?

One comment to the April 18 Consumerist story observed that there were only 39 listings for UV codes on eBay at the time. Yet other comments maintain that download code auctions are much more numerous, with most ending soon after they begin to elude takedown — and few mentioning “UltraViolet” by name.

A handful of auctions for UltraViolet digital copy codes — as well as for download codes from CD and video game packages —  were live on eBay Friday afternoon. No UV code auctions were fetching more than $6, and none had more than three bids.

For UltraViolet marketers, the legal questions surrounding “first sale” issues of digital copy codes may mount. But it seems likely that for now, simply introducing consumers to UltraViolet, and selling them on the benefits of the system, will remain studios’ biggest challenges.

Converting physical DVDs and Blu-ray discs at Walmart to my Vudu (and UltraViolet) account

April 16, 2012 · Posted in 2nd Screen Blog · Comments Off 
A few weeks ago when the story first broke about Walmart planning to launch an Ultraviolet-compatible disc-to-digital conversion service thru their own Vudu video service, I raised some points about cost vs. hassle, availability of titles, and potentially what could be done to use this (and hopefully other similar services) to drive growth in digital sell-thru for the studios. I also raised some points later about what would help drive digital sell thru.

So yesterday morning, on the day Walmart launched their service, I called Walmart and asked to speak to the photo processing departing. A very kind woman answered and said she wasn't sure if the service had launched, but had heard about it and asked if I could call back in 15 minutes so she could ask. 15 minutes later, she told me the service was ready, but that no one in her department including herself had been trained in how to do this, but if I was patient, I was more than welcome to come down to be their first customer.



I went thru my collection to choose a representative sample for this test: 1 from each major studio plus 1 from Lionsgate, a few Blu-rays and even a few titles from a different region (I previously lived in London for 5 years and have a number of DVDs purchased from there).



15 minutes later, I was trying to find the photography department in Walmart. I did see the sign above at the counter and found the kind woman from the phone call. She handed me a form to fill out, listing each of the titles, how I owned the title (SD or HD) and what version I would like to purchase (SD or HD). The form also asked for my name, email address and phone number to create or sign into my Vudu account. When I showed her the 30 DVDs I brought, she became a little anxious. I asked if I could fill out the forms and come back later--she said I was not allowed to leave the DVDs with them. So I scaled back my expectations and instead settled on 8 titles (shown in the form below) which still represented every major studio plus LionsGate, some Blu-rays and DVDs, and my UK-based DVD.
After a few minutes of muttering to herself, the woman kindly asked me to tell her where the "@" was at on the keyboard (she was trying to type in my email address). I knew then we were in for a learning experience. She tried to look up my account but it said I did not exist. She then tried to create my account, but it said my account already existed. I asked to come around the counter to help (she accepted), and asked her to try my home phone number instead of the mobile I had put on the sheet (the sheet did not specify). It then found my account (it turns out you only need the email or the phone number that is listed in your Vudu account, not both).




We then started the process of looking for the titles. The search function on the web terminal she was using was actually very robust. For Cowboys and Aliens from Universal Studios, it offered 10 different source versions of physical product. We found the one I had in my hand (Extended Edition Blu-ray) and she selected it. I was pleasantly surprised to find that converting a Blu-ray disc to the HD format for Vudu was only $2 (it is $5 to upgrade from normal DVD to HD). While a limited test, the next 7 titles offer an interesting current view into the library (stated in HomeMedia magazine yesterday as 4000 titles).









My copy of Batman Begins, a Warner Brothers title, was an SD DVD (plain old DVD) but from the UK. I successfully upgraded to HD for $5.
My daughter's Justin Bieber, Never Say Never was a Blu-ray from Paramount and I converted to HD for $2.
I was surprised that Sony's 50 First Dates was only available in an SD version.
Not surprising, Disney's Pirates of Caribbean was not available.
I was surprised that the Fox title The A-Team was not available for conversion--especially since my Blu-ray came with a digital copy option with the disc.
National Lampoon's Van Wilder from Lionsgate sadly was not available.
And even sadder, Eurotrip from Dreamworks was not available (despite an announcement that day that all their titles would be available).

When I got home, Vudu forced me (in a good way) to finish the UltraViolet portion of the registration. Trying to play the movies before that did not work. Once I completed it, they all worked fine. A good surprise: I was given the HDX version of each title I requested in HD (the highest quality available in Vudu).

So, after 50 minutes in the store and 30 minutes total driving time, I had converted 4 titles successfully for a cost of $11. Had I successfully converted 8 titles (same time period), it would have been roughly 10 minutes per title vs. the 20 minutes it became.




How does this compare to the college kid's (non-legal) option?
- Pro. No tech savvy required. Just bring in your titles.
- Con. Costs $2-5 per title vs. the cost of free for the college kid ripping his DVD, though there is the cost of storage which is not required with Vudu.
- Con. Can't currently watch these titles while disconnected on your iPad (ie on a plane) where as you can do so on the illegal option.
- Con. Took 10-20 minutes per title at Walmart while the time touching the computer to rip an MP4 copy is only 3 minutes (including entering metadata), but you end up waiting an hour or 2 for the actual encoding to occur. Sort of a 1 day of pain vs. 3-5 minutes each day approach.
- Pro. The title is now UV enabled, meaning I will soon have access to it on Amazon, Flixster and other non-Apple video services and it can be streamed to me on the go (no storage required).
- Pro. Presumably, my library of owned titles will soon be "available" so that other services can catalog it and use the list for recommendations.


How can this be improved to drive adoption?
- Create an incentive to do it. Give me a discount for doing 50 or 100 titles or more at once (after all, they are trying to encourage me to build a digital library for ownership, right)? The mathematical issue is simple: I am being asked to pay an average of $3.50 per title (perhaps higher since the majority of my titles are SD DVDs) to convert something I MIGHT watch in the future. If I don't do the conversion, the cost to me to just rent the title on demandis only $3.99 or $4.99. I just doesn't make sense for me to pay this amount to own a title I might realistically only watch once in a long while that has a high probability of being available on Netflix for free.
- Allow me to check title availability before I go to the store--saves all of us time.
- Get a bar code scanner in the store to speed up the process.
- Let me drop off my average of 85 owned titles and pick them up the next day.
- Give me access to the titles in a download fashion (at least to my tablet) so I can watch them on the go.

I think this is a great concept and I do think we need to find a way to stimulate digital ownership. We just have a long ways to go to get it right--and very little time. Apple already has all of this in their ecosystem--and once you buy an iPad, buying the Apple TV is short decision process when you realize the ecosystem that is made available to you for $99.

My recommendation: give the service 2 weeks to get the teams trained up and perhaps the process improved, then try the conversion yourself.

@ChuckParkerTech
http://www.chuckparker.tv

The Evolution of the Digital Living Room

April 5, 2012 · Posted in 2nd Screen Blog · Comments Off 

Apple with its iPad, Apple TV and iCloud for movies and TV shows has delivered a seamless ecosystem to the consumer's digital living room for owning and watching content from multiple devices in the home.  The rest of the industry (SmartTVs, connected devices, Android tablets) struggles to create a similar experience when they are a single-brand ecosystem and fail miserably when there are devices from multiple manufacturers in the household.
How can the industry work to solve this problem?  Part of that solution is UltraViolet.  As discussed in previous blogs, the concept is that someday I will have the same experience as the Apple ecosystem (buy a movie with the UltraViolet feature and have access to it from every device I own).  The reality today is that none of my SmartTVs or connected devices (except my iPads and PCs/Macs) can stream content from Flixster, some have access to Vudu, but if I purchase on Blu-ray I can use "sneaker net" to carry the disc from room to room.

But perhaps more important than UV is a better connectivity approach to the digital living room itself.  The challenge here is that DLNA is not enough.  Assuming I have a pre-sorted directory on my PC where I can access that I am looking for is a bad assumption.  The majority of SmartTV companies have been busy building their own proprietary approaches to solving this problem (with and without partners).  Boxee is trying to solve this problem, but I think its focus on a 10-foot remote experience limits its capability to do so.

I think the best way for the consumer and for the device manufacturers to move forward is for the device manufacturers to focus (similar to LG) on exposing their devices via APIs to applications on tablets (second screens) and local (home movies) and over-the-top video services (Netflix, Hulu, Vudu, Amazon, VDIO, M-GO, etc).  This allows Second Screen apps (think BuddyTV, Dijit) to deliver the "Simple" capability to control the large TV (1st screen) and deliver the selected TV show or movie to that 1st screen (or tune the channel), but also provides a more natural interface (2-foot remote, touch screen, virtual keyboard) for "Social" interaction, review of "Stimulating" content and "Discovery" of new content, and providing the "Seamless" delivery of the source of that content across services so that it can be delivered directly to the viewing screen.  This then gives the consumer the capability to buy devices (Boxee, PS3, Xbox, Blu-ray players) and Smart TVs from different manufacturers and still have a robust alternative ecosystem that is similar in capability to Apple's.

And this approach is an urgent requirement for the industry because the consumer will not wait much longer to improve their own digital living rooms.

Let's face the facts.  If the iPad tablet market share holds in the 90%+ range, consumers are going to start buying Apple TVs (Tim Cook described them as iPad accessories), which will obviate the need for SmartTVs and other devices almost entirely:

  • removes the need for Blu-ray players since the Ultraviolet experience is built-in to iCloud for the Apple ecosystem
  • removes the need for SmartTVs as Apple TV connects to HDMI
  • removes the need for other devices for streaming services with Netflix, MLB.tv, etc, on the AppleTV product
  • leaving only the home movie challenge which Apple then solves with their iMovie and iPhoto products.




If you don't believe this is urgent, check out my recent experience at home below:

I have had a frustrating last few weeks with my Apple Ecosystem at home (AppleTV, iTunes on a Windows PC as my main library, 4 iPads & 4 iPhones for a family of 4--by no means ordinary in penetration).  Apple's latest 10.5x change to the iTunes software has a bug in it that requires you to turn off IPv6 in your network adapter of your Windows 64-bit PC (guess how long it took me to figure that out?).

So for those few weeks, I was forced to deal with the "average" digital living room in my attempts to share and watch content in my home.  I am sure most Americans have 3-4 TVs in the house (so say the statistics)  of different brands plus a gaming console or two and various connected Blu-ray players.  In my house, we have a Boxee Box, an Xbox 360, a PS3, 3 "SmartTVs" (a Samsung TV, an LG TV, and Panasonic) and another connected LG Blu-ray player.  We typically use Vudu to rent movies (better experience than Apple in Discovery and delivery in real-time) on the PS3 or Boxee, we watch "high end" TV on the Apple TV (series not yet available on Netflix or Hulu), and watch all other content either live or DVR'd from our AT&T U-verse or from iPads/other connected TVs/devices via Netflix or Hulu+.

What a mess.

Our digital living room experience at home a few weeks ago (and going forward since I fixed the IPv6 problem) was that for special movies and TV series, we would buy them, and they would download automatically into the main library where everyone in the family had access to them forever more from iPads or the Apple TV (using local delivery or the iCloud).  Home movies that were already in .mp4 were also available to those devices.

During the "time of digital failure", I tried using the DLNA capabilities of the various devices including Boxee, PS3, and my TV-connected PC to watch home videos or non-DRM'd content (outside of Netflix and Hulu+).  I think all of you probably already know how painful this was.  Boxee is probably the best at being able to decode multiple formats of personal home video (Canon camcorder, Canon DSLR, iPhones, etc), but is difficult to use to browse and find content (as we shoot and store video).  The PC which houses everything is just not built for a 10-foot remote experience (yes I have tried to font changes, I have a Logitech mini-keyboard, and even occasionally us LogMeIn from a laptop instead to control it).

The experience was so painful, that we actually purchased a few movies on Vudu as an experiment (can't download to the iPad, but you can stream) and had another push on Boxee for home movies.  Ultimately, it was the "stick" that drove me to fix the Home Sharing bug Apple created.


What is holding back sell-thru in digital?

March 20, 2012 · Posted in 2nd Screen Blog · Comments Off 
A friend and industry expert made a great point about my last blog entry relative to the choices consumers have beyond ownership in terms of managing their digital collection of movies and TV shows.

It used to be that we all had the "Discovery" experience in Blockbuster (going to rent a video, expecting a 15-minute trip and spending an hour combing the walls of the store looking for something to watch). Then, DVD sell-thru became VERY affordable. So affordable that not only were the big releases being sold by Wal-mart, Target and Bestbuy below their wholesale pricing (losing money to drive traffic to their stores), but as the DVD industry matured, cheaper back-catalog titles became available in the check-out aisles of grocery stores. Spending $5, $7 or even $10 for a title to have forever seemed like a bargain compared to the time suck of the trip to Blockbuster combined with its late fees. More importantly, buying a cheap title to watch when it was a slow night in the near future was a perhaps a better alternative then cable TV. For years HBO filled this need--a subscription movie service that allowed you to essentially turn on the TV and watch something "good" when you had time on your hands for entertainment.

Next physical Netflix started to make a serious dent in all of this--but it only worked for those people who had patience and essentially replaced the new release for those willing to wait and the back catalog for those who planned ahead and always had a title around to watch. I think this is the first time consumers had an alternative to the timesuck/late fee experience to watch new movies and to the "what's on HBO?" experience (despite all of us having DVR's, but not having the foresight to use them to solve this problem).

Then we had a step change improvement -- rental went digital thru iTunes, Vudu, Amazon, and Xbox. Now, the "Discovery" process happened in your living room. There was some initial disappointment with titles only available on certain services and sometimes later than the physical DVD rental and sell-thru date. The fact that the studios made more money per rental (improving their share from 25-65% on average) hastened the demise of Blockbuster nearly overnight and brought digital rental day and date with physical rental and often sell-thru.

Then Netflix dropped the boom and started a digital subscription (SVOD) service. In theory, this was no different than HBO--you had a bouquet of content that you didn't really understand and had no guarantees on what would be in there tomorrow, but instead of setting your DVR or waiting until the next movie started, you could now actually search/discover and watch "something" instantly. And cheaply. Cheaper in fact than HBO.

Consumers voted with their feet/pocket books and Netflix grew their subscribers at an alarming rate, threatening even the mighty HBO.
Not surprisingly, the physical sell-thru rate started dropping quickly. Consumers now had a better rental experience either in Netflix or digitally and had a digital subscription video service that replaced the "what do I watch when I am bored" scenario.

Studios wanted and needed sell-thru, digital or physical, to regain its previous levels (while their share is similar with digital rental, the gross sales on sell-thru 3-5x higher). But how? Digital purchasing meant you acquired a title on a single device (your Vudu box, your PC) and at the time the concept of cloud ownership was non-existant (even with the mighty Apple).

What consumers needed was confidence that they could buy something digitally and have it on any of their devices when and where they wanted it.
The industry launched the concept of an industry-supported digital locker service in 2008 (then called DECE), but like all industry initiatives, it languished under the weight of its own support. The 75 initial members pulled it in many directions and then suddenly with Microsoft and Sony clearly at the helm, Apple refused to join. The battle lines had been drawn and the law abiding consumer suffered (and digital pirates continued to flourish).

Now as scant 4 years later, Ultra Violet has launched (the industry's answer to a consumer digital locker). But there are serious challenges to drive consumer adoption:
1. The experience isn't consumer-centric. You don't have the same experience movie to movie (same offer) or retailer to retailer (different sign-up processes, different viewing process).
2. In four years, Apple has launched and owns the tablet segment, probably where most digital movies and TV that are owned are viewed BY FAR.
3. Netflix has used the 4 years to cement a 20m strong subscriber base, offering unlimited movies for less than the purchase of a single new release.
4. The "connected TV" promise has become a confusing wasteland of technical solutions that make Apple all that more appealing.

And now, Wal-mart / Vudu wants to help you convert your physical library to digital with a hefty fee--and most of the physical titles you own you probably also have access to on Netflix. What to do?

While in my previous blog, I described the time vs. money trade-off of the legal conversion option, the other challenge is the easy access to a large library in which content is likely but not guaranteed to be there tomorrow vs. the cost (and hassle) of converting those titles to UltraViolet and Vudu.

My guess is that of the 400+ titles I have at home, probably 3/4 of them are available on Netflix. The other 25% are going to have issues with availability (Disney, other smaller studios) or won't pass the rental option test (ie if I am truly only going to watch that title once in a long while, is a $4 rental a better option at the point of viewing vs. a $2-5 investment for a title I may not watch for some time).

If consumers think all this thru while thinking about what the Wal-mart experience may be like (and that they likely can't view these titles on their iPad while traveling), my guess is that this will not take off very quickly.

I will try it myself on April 16th and let you know how it goes.

As for the other burning question, "How can the studios improve digital sell-thru"? That's an easy list to create but hard for them to accomplish:
1. Make the UltraViolet offer consistent on every title (streaming, download, HD for the right price, viewable on an iPad).
2. Make it easier to register the UltraViolet copy (should be as seamless as my Blu-ray player detecting it and marking my digital locker appropriately).
3. Make the iTunes digital copy work with Ultraviolet (for a small fee).
4. Like iTunes, let me purchase UltraViolet digital only titles (Paramount started this late last year).
5. Provide an incentive for me to convert my physical library that counters that hassle and the Netflix inertia.

If the studios can't do these things in the near term, I predict that a "Seamless" 2nd screen app (Fanhattan, M-GO, BuddyTV) will come along shortly that will "catalog" my digital collection and combine that with the sources of subscription and rental services, and further combine that with my Cable/Telco/Satellite provider program line-up and a slick recommendation / Discovery engine (DigitalSmiths) that includes my social network "likes', and consumers will have the tools to reduce their "purchase" of physical and digital content to only what they need, when they need it...this is a race that Discovery, Social networks, and 2nd Screen might just win.

Chuck

www.chuckparker.tv



















Testronic Joins UltraViolet Consortium

March 19, 2012 · Posted in M&E Daily, M&E Exclusive · Comments Off 

Quality assurance services provider Testronic Labs announced on Monday its membership in the Digital Entertainment Content Ecosystem (DECE), the cross-industry consortium responsible for developing the UltraViolet system for digital home entertainment.

Seth Hallen, Testronic Labs chief executive, noted that with the company’s expertise and experience in more than a dozen certification programs, “we feel we are uniquely positioned to fill a vital information need for the organization.”

Hallen said in a statement that Testronic looks forward to contributing to the UltraViolet specification, as well as to the definition of the system’s testing and certification protocol.

Added Mark Teitell, general manager and executive director of DECE, “The continued expansion of DECE membership underscores the widespread support of industry leaders for UltraViolet, with more and more companies working together to fully realize its potential and bring those benefits to consumers.”

More than 70 companies belong to the DECE, including studios, technology developers, and consumer/professional service providers.

Converting your physical disc library to a digital locker

March 16, 2012 · Posted in 2nd Screen Blog · Comments Off 
There has been a significant amount of press this week around the Wal*Mart announcement to provide consumers the ability to get UltraViolet digital copies of their existing Blu-rays and DVDs starting on April 16th.  The concept for the consumer is that your bring your collection (minus Disney movies) into the store and they do some magic and create digital copies in your digital locker to be accessed through your Vudu account online.  They perform this service for you for a mere $2 per DVD (presumably then generating a non-HD digital copy) and $5 per Blu-ray disc (presumably for the HD digital copy).

Does this sound like a deal to anyone or does it sound like the consumers are getting the short end of the stick?

A few things to think about first:
  • Apple does not support Ultraviolet, so you will not be able to view your converted library on your iPad or AppleTV.
  • There will be content gaps.  Disney does not currently support Ultraviolet, and there will be many other smaller studios that don't yet support them either (the other 5 majors do).  I am curious to see how this will be handled on April 16th at your local Wal*Mart store.
  • If my memory is correct, the average consumer in the US currently has a library of about 70 DVD and Blu-rays (I will try to dig up this data to confirm).  That mix in 2012 is probably 80% DVD and 20% Blu-ray (I am making an educated guess about penetration over time).  So the cost to convert the average person's library (assuming all titles were supported by Ultraviolet) would be roughly $182.  Ouch!  I have over 400 DVDs and about 40 Blu-rays, so I need to get a 2nd mortgage to convert my library.
  • $2 vs. $5 presumably for better quality video.  Let's think through this.  Your typical DVD puts out an average bit-rate of about 10 mbps in video rate (this is a measure of how much data is transferring from the disc/player to your tv screen).  I say average because intense scenes (big explosion, etc) push more data and slow moving scenes push less.  The average bit-rate of a Blu-ray is roughly twice that (about 20 mbps).  The typical "SD" or standard definition download or stream from iTunes, Amazon, Netflix, Vudu, Hulu, etc, is around 2 mbps.  What is typically called "HD" for high definition is pushing 4-6 mbps (720p vs 1080p matters here because there is more data to push).  Vudu's "HDX" is supposedly in the 10 mbps range.  Now I am sure all of the videophiles out there (and the experts behind download services compression algorithms) will jump in here to say that they are compressing the data "in a smater way" than is typically done for DVD and Blu-ray and therefore get a better picture as a result.  I would dispute that for a wide range of fact-based reasons, but even if we gave them a 20% improvement based on this urban legend, what do we have:  We are paying $2 for a video to be transferred to my digital locker that is only 20-30% as good as my physical SD version and $5 for a video that is 25-30% the quality of my Blu-ray HD version.  Seems like a pretty poor deal.
  • What are my options?  Well, legally, none.  Despite the urban legend that I can rip DVDs and Blu-rays for "personal use", it is still illegal according to the digital millennium act.  But what if I were a 19 college student who perhaps cared less about these kinds of laws?  I could use a number of paid-for and free software programs available on the internet to "rip" a copy of the DVD or Blu-ray into an .mp4 file.  Let's pretend I pay $30 for "good software" (making this up).  Let's pretend that I have to spend 12-15 minutes each time I want to make a copy for my personal consumption (typing in the title, the destination, importing into my program for viewing, etc, though the actual transcoding might take an hour while I am doing something else).  Let's pretend that I get paid $10 an hour as a college student.  My 70 title library would now "cost" me $170-205 (12-15 minutes) to put together.  The cost for this library moves and and down based on the consumer's perception of the value of their own time.
  • What about quality trades?  The great thing about getting an officially sanctioned copy of the title in your digital locker is that it has all of the searchable metadata (title, summary, cast, etc) already done for you.  The pro for using locally available software is that you can have a high-quality encode (depending on the source and your tool) every time (ie better than the $5 version).
  • What are my options moving forward for new titles?  A little research on Amazon tells me that I can buy an "Ultraviolet enabled" version of the title when I buy new movies.  The price difference varies.  It seems that Warner Brothers is including it with the DVD and Blu-ray for nearly the same price as the discs used to be alone, where as Paramount, Sony and others are charge $2-7 more for a bundled product that is the DVD + Blu-ray + Ultraviolet Digital Copy.  My other alternative is of course to buy it from iTunes (typically at the same price as the DVD or Blu-ray), and while I do not get the physical disc nor do I get an UltraViolet compliant digital copy, I get the movie in my "iCloud" service, and can download/stream to any of my apple devices (AppleTV, iPads, etc).  If you have tried registering a purchase in Ultraviolet, you know that the experience is complicated and confusing--unlike a purchase from Apple.  There has been some activity (from Paramount) offering the digital-only UltraViolet copies to consumers, but this is typically not the case (ie buy something in Vudu, it is stuck in Vudu).

So what does all of this mean?  
It means that for the non-technical or time-valued (and legally conscientious) segments of the population, there will be a service where you can bring your physical library to "jumpstart" or convert to a digital library, held in a digital locker which will work with multiple providers but that does not work with Apple (bad based on iPad penetration) and carries an annual fee (not mentioned on the UV site but only your first year is free of charge).

Going forward, it means you can buy physical copies (if you like) and still get a digital copy in that same UltraViolet digital locker service.  You will also be able to buy just digital (soon) and have access to that version in your UltraViolet digital locker.  Or you can stay in the Apple ecosystem and have all your movies and TV series (including the ones you purchased digitally over the last few years) with no hassle, no sign-ups, and no incremental fees.

It seems that while the "iCloud" enabled TV shows and now movies has gotten very little attention, they seem to already have outdone the industry supported effort in terms of ease of use and cost to the consumer--except that you have to be committed to be only in the Apple ecosystem.  

What if you are a big Apple ecosystem owner and want to convert your physical library?  Unfortunately, today at least, there are no legal options here (just the route reserved for those who are technically adept and have time on their hands).

So this service is a step in the right direction for a large segment of the population, but here is what they need to do to help this achieve wide-spread adoption:
  • Solve the pricing issue.  Give the consumer a bulk-rate discount to convert 50 or 100 movies at a time to encourage them to do it.  Drop the $2 vs $5 disparity since both are inferior in quality that the version on the disc in the first place.
  • Create digital service options that are Ultraviolet compliant.  Meaning, let me purchase a movie in the Vudu service and view it on my Amazon or Flixster service.  Make all the other digital services as easy as using iCloud when accessing my digital locker.
  • Get the rest of the content creators / studios to join UltraViolet (they all have agreed to iCloud for Apple).
  • I am not going to suggest they get Apple to join UltraViolet because with iCloud for movies, it is clear that with iPads covering 85%+ of the tablet market and the iCloud service being simple and free, they don't need join--they just need a legal physical library conversion option (which I doubt the studios will grant unless they join UltraViolet)...

Walmart To Market Two-Dollar ‘Disc-to-Digital’ Conversions As Part of UltraViolet Push

March 13, 2012 · Posted in M&E Daily, M&E Exclusive · Comments Off 

by Terence Keegan

Walmart customers will be able to buy digital access to their DVD and Blu-ray collections beginning April 16, in a new partnership between the retailer and five major movie studios that back the UltraViolet digital rights system.

Under Walmart’s “disc-to-digital” initiative, a streaming “conversion” for standard DVDs and Blu-ray discs will cost $2, while high-definition digital access to standard DVDs will cost $5. Access will be through Vudu, Walmart’s Internet video-on-demand service.

Walmart will market “disc-to-digital” in partnership with Paramount Home Media Distribution, Sony Pictures Home Entertainment, Twentieth Century Fox Home Entertainment, Universal Studios Home Entertainment, and Warner Bros. Home Entertainment. The new service stands a complement to the UltraViolet titles that Vudu will sell direct to consumers, according to a news release.

More details on Walmart’s “disc-to-digital” campaign in Wednesday’s edition of M&E Daily.

Will 2012 Be UltraViolet’s Year?

December 23, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

Sell-Through Video Markets Stand at $9.9 Billion in 2011: IHS

And so we end 2011 how we began it: posing the question of whether UltraViolet will reboot studios’ sell-through business for today’s multi-screen marketplace.

Research firm IHS Screen Digest has confidence that the new digital rights system can gain traction with consumers in 2012, as five major studios release a wave of UltraViolet-enabled Blu-ray titles.

Studios are still fighting to stem market declines from the peak days of DVD retail in 2004. IHS reports that in 2011, combined U.S. consumer purchasing of video content — both physical and electronic — will stand at $9.9 billion, representing a down 29 percent contraction of the business from its 2004 high of $14.1 billion.

Unless there’s a change in the consumer proposition, IHS says, revenue could fall further in the years to come — to as low as $8.1 billion by 2015.

“Although the rate of decrease moderated during the last two years from the double-digit drop in the recessionary year of 2009, we don’t see those declines turning into renewed growth without a fundamental change in the ownership proposition for consumers,” says Tom Adams, IHS’s principal analyst and director, U.S. media. “UltraViolet delivers that kind of change.”

Adams notes that consumers have cut back on buying discs “in the absence of easy access to all their purchased content across all their proliferating number of screens.” The benefits of UltraViolet — streaming or download access to content from up to 12 devices, by up to six members of a household — could make disc purchases a more compelling consumer option than renting titles via subscription services or video-on-demand.

The sell-through model, Adams points out, produces far more revenue for content owners per view than do rentals.

“We think it’s important that UltraViolet is being launched not so much as a feature of EST files, but as a value-added feature of the digital disc, on which consumers have spent $113 billion since they were introduced in 1997,” Adams adds. “Even if our projections are correct that annual disc sales in the United States will have declined to some $9.3 billion in 2011, that’s still about 14 times the size of the EST business.”

Adams notes two advantages to studios’ continued pursuit of a disc-focused strategy in 2012. “First,” he says, “tens of millions of the studios’ best customers will be quickly exposed to the UltraViolet pitch in the box. Second, if UltraViolet it sparks just a 7 percent increase in consumer disc buying in the years ahead, it would pay off for studios as much as a doubling of [electronic sell-through revenues].”

At Blu-Tech Summit: Apps Provide New Marketing Momentum for Blu-ray

December 7, 2011 · Posted in M&E Daily, M&E Exclusive · Comments Off 

by Marcy Magiera

UNIVERSAL CITY, Calif.— Apps are poised to increase the interactivity of Blu-ray and provide new marketing momentum for the format, said a panel at Blu-Tech: The Blu-ray Innovation Summit held here today.

“Second screen” apps to access features on Blu-ray discs—such as Sony Pictures Home Entertainment’s “Smurf-o-Vision” feature for “The Smurfs”—were much discussed for their ability to increase consumer interaction with BD movies through the tablets and other mobile devices that are currently growing like wildfire.  “Smurf-o-Vision” is a free app exclusively Apple’s iPhone, iPad, and iPod Touch.

“Second screen is the hot topic, the way to get BD going again,” said Sven Davison, VP of production for 1K Studios/Cinram, who added that traditional features are not the potent selling points for discs that they once were.

With BD Live and apps together, “Consumers will see more Internet-connected features with BD,” said Charles Potter, VP of product development  and creative services for Sony DADC.

“Tablets are delivering on the promise of BD Live,” said Andrew Carlson, executive director of interactive media at New Wave Entertainment.

The term “second screen” is one consumers are becoming familiar with, panelists said, though they emphasized that engaging entertainment experiences are more important to consumers than the technology with which they are delivered.

“Consumers are actually getting it,” said Tracey Garvin, senior VP of worldwide marketing for Sony Pictures Home Entertainment, of the term “second screen.” Sony touted its second screen features in marketing and press materials for “The Smurfs”; other studios, including Disney, have also done so.

That said, panelists stressed that consumers don’t care about features such as second screen capability or UltraViolet, per se. “The creative experience is what matters to consumers,” said Cory Watson, executive director of interactive media at New Wave Entertainment.

Speaking separately, Jim Bottoms, director of Futuresource Consulting, predicted that “apps will be a very, very important distribution medium for movies,” as he presented research on “The Consumer BD Experience.” In addition to adding new excitement to BD, “social networking and apps will help drive online video revenues,” he said. Read more

Warner Offers iTunes Movie Downloads in UltraViolet Make-Good

November 21, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

Boosters of UltraViolet have already faced negative reviews of the cloud-based movie platform from the tech press. But consumers are also panning studios’ first implementations of the technology as well.

Poor consumer reviews have led Warner Bros. to offer codes for complimentary iTunes downloads of “Harry Potter and the Deathly Hallows – Part 2″ to those who have purchased the UltraViolet-enabled Blu-ray of the movie (via GigaOm). Warner has included UltraViolet on several of its releases to date. Consumers must register with the studio’s Flixster website to gain access to the UltraViolet streams; many of the complaints stem from compatibility issues.

The iTunes make-good is ironic given that Apple has been conspicuously absent from Hollywood’s UltraViolet push; indeed, studios’ direct-to-consumer UltraViolet services compete, in a sense, with the iTunes video store.

Analyst Richard Greenfield delves further into the poor ratings for UltraViolet on among Amazon.com customers (via BTIG, registration required). Greenfield does point out that Warner continues to improve the functionality of Flixster, most recently enabling users to download copies of movies onto their mobile devices.

First Takes on UltraViolet’s Early Days

October 21, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

Hollywood’s first UltraViolet-enabled movies are receiving positive marks from early reviewers in the business press, even as they note the battles that studios, technology companies, and service providers will have to wage to establish the platform.

Geoffrey Fowler, a contributor to the The Wall Street Journal’s Personal Technology column, emphasizes the simplicity of watching an UltraViolet movie on the go. Reviewing his experience with Warner Bros.’ UltraViolet-enabled “Green Lantern,” Fowler reports that the process of accessing a digital copy of the movie “went smoothly, though it could be streamlined. Entering redemption codes,” Fowler writes, “reminded me of collecting cereal-box tops to win a prize.”

Fowler suggests that for UltraViolet to “really catch on,” the format’s backers “may have to develop a way to add previous DVD purchases to a digital locker, like people do with music by ‘ripping’ old audio CDs.” Setting aside the legal implications of DVD ripping — could content owners now sanction the circumvention of past copy protection measures? — Fowler’s suggestion is analogous to what Apple is promising for cloud-based music storage with its upcoming iTunes Match.

No doubt an iTunes Match-type service for video is technologically feasible. But it will likely involve some compromise between Apple and studios supporting UltraViolet, which can be viewed as a competing platform to Apple’s iCloud.

Such a compromise is necessary if Hollywood has any chance at reestablishing an ownership-oriented consumer base, argues The Economist. In covering UltraViolet’s launch, the British magazine outlines the marketing hurdles that studios face in convincing consumers to build libraries of digital rights, ultimately instead of discs. “The benefits [of UltraViolet] for the consumer — flexibility, a common user interface and experience, and freedom from hassles over digital rights — are difficult to convey in simple terms,” The Economist observes. Consumer marketing and consensus building among industry players are only two challenges to establishing cloud-based entertainment: privacy protection also looms, The Economist notes.

At ESCA Europe: Studios Draw Digital Supply Chain Lessons from Physical Business

September 21, 2011 · Posted in M&E Daily, M&E Exclusive · Comments Off 

As major film studios venture further into digital distribution, they are bringing with them best practices from the packaged media business. Yet those best practices continue to evolve, as supply chain management becomes more critical than ever to profitability in the packaged home entertainment industry.

Speaking to attendees of the ESCA Europe conference in London on Wednesday, Jim Wuthrich, president of international at Warner Home Video, shared his own experience from when he added oversight of Warner Bros. Digital Distribution to his responsibilities.

“One of the banes of my existence in [the physical] supply chain was making sure that I had the right product on the right shelf, in the right quantity at the right time,” Wuthrich said. “When I went over to digital, I was so excited because I didn’t have to deal with supply chain issues anymore—or so I thought. Then I found out that if you don’t have the bits in the right place at the right time, you can’t sell it either. So the same supply chain problems exist on both sides of the business, be it physical or digital.”

Aodan Coburn, executive vice president of worldwide operations and licensing at Sony Pictures Home Entertainment, concurred with Wuthrich’s holistic view in an on-stage interview at the ESCA conference. But Coburn stressed that the physical side of the business is ripe for greater collaboration among studios, vendors, and retailers.

“Sometimes we’re thinking [as an industry] that digital is competing with physical,” the Sony executive said. “Whereas if you sit with our sales people—if you talk to the territories and say, what are your real challenges?—the real challenges are not around digital at this point in time. The real challenges are around competing with other products that come into retail, which give better margin and which are easier to manage.” Read more

Flixster Service Will Be Key to Warner’s UltraViolet Plans

August 4, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

Warner Bros. plans to offer UltraViolet digital access to its movies in the fourth quarter of this year, beginning with its packaged home entertainment releases for “Green Lantern” and “Horrible Bosses,” Time Warner chief executive Jeffrey Bewkes told analysts yesterday.

Bewkes, speaking during the company’s quarterly earnings call, said that Time Warner’s Flixster property would be “the key part of our plan” to drive UltraViolet adoption (via PC Mag). At present, Flixster is largely a showcase for theatrical trailers, although the site also offer free streams of select movies and TV series. Warner, which acquired Flixster in May, intends to transform the site into an UltraViolet-powered cloud movie service that will offer consumers digital access to both new purchases and their existing DVD collections.

“If you go and buy a physical DVD, you will have it in the cloud as you walk out of the store,” Bewkes explained. “If you buy an electronic copy of a movie from either a cable operator or any electronic retailer, you’ll also own a copy that’s up in the cloud that you can move from device to device. If you want to take your old DVDs into retailers and have them put them into the cloud and therefore be available for you to move from device to device, you’d be able to do that also.”

More on the studio’s plans at All Things Digital.

Studios Ready Digital Pitch for Holidays

August 1, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

With UltraViolet and Disney Studio All Access Keychest, studios are preparing to pitch digital access as a benefit of ownership.

Holiday-season Blu-ray discs will include registration info for one of the two cloud-based services (via The Hollywood Reporter), while UltraViolet and Keychest digital files by themselves will fetch in the $15 range, as the next generation of “electronic sell-through.”

UltraViolet, Warner Bros.’ Jim Noonan tells The Hollywood Reporter, “changes the whole proposition of the value of ownership:” purchasers will be able to watch a film like Warner’s “The Blind Side” wherever they find a fast enough Internet connection.

But technology may only be part of what it takes to establish UltraViolet and Keychest. Studios also may look for title exclusivity to play a crucial role. After all, one could conceivably stream a movie at a Wi-Fi hotspot today via iTunes, Amazon Instant Video, or Netflix. But “The Blind Side”  is just one major-studio title that remains unavailable on any of the three streaming services — even though it saw DVD release months ago.

More on studios’ holiday strategy at the Financial Times.

‘UltraViolet’ Licensing Now Available

July 14, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

The Digital Entertainment Content Ecosystem (DECE) trade group has begun to license its UltraViolet specifications to content owners, technology companies and service providers, with an aim to begin hosting consumer “digital rights lockers” this fall.

Specifications include a universal Common File Format for content downloads, allowing consumers to copy playable files directly among multiple brands of registered apps and devices — even devices running different UltraViolet-compliant digital rights management (DRM) systems.

Information on the licensing program is available at www.uvvu.com; more on UltraViolet’s market prospects at GigaOm and Multichannel News.

Studios: ‘UltraViolet’ Digital Content Set For Midyear Release

January 6, 2011 · Posted in M&E Daily, Today's M&E Connections · Comments Off 

Major studios plan to begin marketing movies and TV shows under the “UltraViolet” digital entertainment brand in mid-2011, the consortium backing the new standard announced at the International Consumer Electronics Show (CES) in Las Vegas today.

The Digital Entertainment Content Ecosystem – the group of studios, electronics manufacturers, and other companies developing the UltraViolet specifications — plans to first introduce UltraViolet products to the U.S. market, followed by expansion to the UK and Canada later this year. Studios will market UltraViolet titles for retail purchase, either electronically or as digital copies included with Blu-ray Discs or DVDs. Purchasers will be able to watch UltraViolet content “on many devices they already own”, according to the consortium.

Additionally, streaming services will enable consumers to access UltraViolet collections via websites or devices such as set-top boxes, Internet-connected Blu-ray players, smartphones and tablets. UltraViolet-optimized media player apps for PCs, game consoles, and mobile devices are slated for a late 2011 introduction, followed by a wave of designed-for-UltraViolet devices in early 2012.

“[The] announcement that UltraViolet is ready shows that the entertainment and technology communities have made good on their promise to give the world a new, user-friendly digital standard for collecting movies and TV shows in the digital age,” said Mark Teitell, the consortium’s general manager (release via Engadget).

Enthusiasm for tablets and Internet TVs notwithstanding, studios will have their work cut out for them in convincing consumers to begin “collecting” yet again. Other emerging digital entertainment offers, such as Comcast’s “Xfinity” app for the iPad, emphasize on-demand access over consumers amassing their own digital libraries. As studios see it, the two models are complementary: video-on-demand will succeed the disc rental business, while UltraViolet will establish a digital analogue to DVD and Blu-ray sell-through.

More discussion of UltraViolet’s prospects this year at CNET and The Wrap.

Neustar, Sonic Team To Push ‘UltraViolet’

September 30, 2010 · Posted in M&E Daily, Today's M&E Connections · Comment 

Rights management company Neustar says it is working with Sonic Solutions to help accelerate the launch of “UltraViolet,” the digital distribution platform now in development by the Digital Entertainment Content Ecosystem (DECE) consortium.

The two companies, both DECE members, are working on “rapid and cost-effective integration” of the Neustar-developed UltraViolet Digital Rights Locker with retailer storefront and locker access service functions to provide a turn-key launch solution for UltraViolet participants. Sonic’s RoxioNow digital supply chain platform (employed by retailers such as Best Buy) also will be compatible with the UltraViolet system.

Press release here (via PR Newswire).

‘UltraViolet’ Will Enable DVD Purchasers To Access Movies On Multiple Devices

July 20, 2010 · Posted in M&E Daily, Today's M&E Connections · Comment 

The consortium of studios, technology companies, and service providers known as the Digital Entertainment Content Ecosystem (DECE) will pitch its concept of cloud-based entertainment access to consumers later this year under the “UltraViolet” brand name.

For the 58 companies participating in DECE, UltraViolet promises to be an interoperability standard built into everything from DVDs and video streams to TV sets, tablet PCs and smartphones, as well as cable and Internet video-on-demand services.

For consumers, UltraViolet will function as a passkey to view paid-for content on a multitude of devices. The service will work with physical as well as digital transactions, with consumers registering disc purchases on free UltraViolet accounts. (Release here in .pdf.)

The DECE’s member list includes top names in digital delivery services (Netflix, Comcast, Sonic, Best Buy) as well as content (Fox, NBC Universal, Sony Pictures, Warner Bros., Paramount). New members include LG Electronics, British DVD renter Lovefilm, and Marvell Semiconductor.

Conspicuously absent from the group are Apple, whose online store and devices constitute an ecosystem all their own, and Disney, which continues to develop its KeyChest technology for digital access.

On the branding and marketing side, the DECE has its work cut out for itself. Analysis from Wired, which likens the UltraViolet effort to banks’ development of the ATM infrastructure, but reminds readers how the music industry’s similarly-minded initiatives have sunk.

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